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Speed up ring loss processing...

06 May 2011 07:09 PM | SpirituInsanum in Sonic 2

I was trying to get rid of some of the most annoying slowdowns in the game, when I got this idea. Since it's extremely versatile, I thought I could share it without taking the risk to see the exact same thing in all hacks. So, the condition to use this is essentially that you'll make your own pattern (and possibly give credits but I don't care much about that). I won't give the data to avoid copy/paste, but the process is detailed and simple.

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Addressed Music

22 Apr 2012 08:19 AM | MarkeyJester in Sonic 1

I remember someone saying to me about music and sound limits, and they believed the highest value they could get their ID's up to were 80 - 7F, today I wanted to remove that limit, so I did.

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Removing the Speed Cap

08 Sep 2007 07:47 PM | Tweaker in Sonic 1

Tweaker and Puto show you how to remove the speed cap that exists in Sonic 1.

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Dynamic Palletes in S1

12 Aug 2007 05:37 PM | PsychoSk8r in Sonic 1

Ever wanted separate palettes in each act? Read this guide and find out how to do this!

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Extra Music Slots in S1

12 Aug 2007 05:43 PM | PsychoSk8r in Sonic 1

This guide shows you how to extend the music list from $94 to $9F.

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Making a character load its own palettes in Son...

24 Jul 2010 12:44 PM | Spanner in Sonic 2

Since a few people have begged for a guide on making a character have its own palette in Sonic 2, I'll just throw my shitty code around. Since my original method didn't want to play nice with underwater palettes, I've essentially cloned PalPointers and gave the character a new set. This means that you could effectively have different level palettes for the character too if you wanted to.

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Sonic 3 Sound Driver in Sonic 1

05 Jan 2009 02:37 AM | Tornado in Sonic 1

This guide shows you how to implement Sonic 3's sound driver in Sonic 1.

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How to fix the scattered rings underwater

26 Mar 2012 10:09 PM | redhotsonic in Sonic 3 & Knuckles

A version of the scattered rings fix for Sonic 3 & Knuckles.

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(2005) How to fix the scattered rings underwater

24 Mar 2012 11:28 AM | Pokepunch in Sonic 1

A version of redhotsonic's scattered rings fix for the 2005 Sonic 1 disassembly by cookietheguineapig.

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Sonic 1 water guide!

17 Sep 2009 07:38 PM | Tornado in Sonic 1

Surely some of you have tried to add water to another zone in sonic 1 without creating problems in Labyrinth Zone .. here I will explain one easy way to do this

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