Basic Questions and Answers Thread

Discussion in 'Discussion & Q&A' started by Malevolence, Jul 7, 2009.

  1. SaunicBoom

    SaunicBoom Well-Known Member Member

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    Looks like somebody beat me to the punch (then again, I got extremely lazy =P). Nice work here, although I noticed in Sonic 2 the ring and shield monitors, after breaking them open, do not play their respective sound effects. Not sure if any other objects are effected by this, but those two are the most glaring ones I've come across at the moment.
     
  2. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    Does anyone know how to give tails his own super flag or create a flag in general, adding a Tails_superflag in the flag list doesnt do anything tails super form still collides with sonics super form.
     
  3. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    Ok I have Tails super form working but If I were to add tails super pal cycle would I covert them from Sonic3K to Sonic 2 or would it just be easier to give tails his own super palette and make it look like it does in Sonic3K?
     
  4. Mike B Berry

    Mike B Berry A grandiose return Member

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    You can very easily set up a rotating palette in the disassembly for Super Tails using the palette from S3K, sure.

    Though I have never touched or searched for the Super Tails palette, I'm unsure if it is hard coded or not.
     
    Last edited by a moderator: Mar 19, 2013
  5. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    Yeah Ive searched for pal load super tails palcycle in Sonic3K and notepad says no such text existes.
     
  6. Mike B Berry

    Mike B Berry A grandiose return Member

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    ...You do know that that is a very sloppily written disassembly, right? Your best bet is to search and test every palette. I don't think you'll get far searching like that.
     
    Last edited by a moderator: Mar 19, 2013
  7. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    yeah I know not alot has been defined in the disassembly.
     
  8. rika_chou

    rika_chou Adopt Member

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    Last edited by a moderator: Mar 19, 2013
  9. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    Thats just for the supersonic pal I want to find the location for tails super pal and looking for Anipal_Supertails isnt a loacation, I found something about the super birds but nothing about super tails.
     
  10. rika_chou

    rika_chou Adopt Member

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    That is for Tails' super animated palette.

    AnPal_SuperSonic_1 = Super Sonic
    AnPal_SuperSonic_2 = Super Sonic Underwater (AIZ and ICZ)
    AnPal_SuperSonic_3 = Super Sonic Underwater (all other levels)
    AnPal_SuperSonic_4 = Hyper Sonic
    AnPal_SuperSonic_5 = Super Tails
    AnPal_SuperSonic_6 = Super Knuckles
    AnPal_SuperSonic_7 = Super Knuckles (reverting back to normal palette)
     
    Last edited by a moderator: Mar 19, 2013
  11. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    oh opps sorry
     
  12. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    what is the best palette program that can work with seperate palette files? I decided to make Tails super palette that way instead of converting it  from Sonic 3K.
     
    Last edited by a moderator: Mar 19, 2013
  13. rika_chou

    rika_chou Adopt Member

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    Just open S3K in any hex editor, go to $3A8A and copy/paste his palette into a new file. It's $24 bytes long.

    Edit: derp, it's $24 bytes long, not $18.
     
    Last edited by a moderator: Mar 20, 2013
  14. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    oh alright thanks Ill do that.

    Edit: Wouldnt I look for 00003A8A beacuse searching for $3A8A shows no results
     
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  15. rika_chou

    rika_chou Adopt Member

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    ...

    No. Open S3K in a hex editor, go to the ROM address $3A8A and copy $24 bytes. 

    Should look like this:

    [​IMG]
     
    Last edited by a moderator: Mar 20, 2013
  16. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    That gave me super Knuckles PalCycle
     
  17. rika_chou

    rika_chou Adopt Member

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    Then you did it wrong.
     
  18. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    dc.w $AE,$8E,$46A,$4CE,$2AE,$46A,$8CE,$4CE


                     dc.w $4CE,$AEE,$8CE,$48E,$8CE,$4CE,$46C,$4CE


                     dc.w $2AE,$46A,$A6E,$64E,$428,$C8E,$86E,$64A

    Thats what I have
     
  19. rika_chou

    rika_chou Adopt Member

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    that is $30 bytes, so it includes some of the super knuckles palette. Only copy $24 bytes.

    Edit: and like I said before, you can just copy "AnPal_SuperSonic_5" from the disassembly.

    Code:
    AnPal_SuperSonic_5: dc.w  $AE, $8E,$46A,$4CE,$2AE,$46A,$8CE,$4CE,$46C,$AEE,$8CE,$48E,$8CE,$4CE,$46C,$4CE
         dc.w $2AE,$46A 
     
    Last edited by a moderator: Mar 20, 2013
  20. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    yeah that gives me Knuckles SuperPalcycle kind of weird