I followed your advice, and it fixed those errors, but created:
Am I meant to comment out these lines?
Because if I do it...
Oh great. I'm asking for help again, what a grand return.
Anyway, after giving up on all my god-awful Sonic 1 hacks, I'm trying to move to Sonic 2...
I like the Jungle Zone remake idea, but at the moment is is a bit plain.
Despite that, I get that this is an early version of it, and I shouldn't...
I was bored the other day, so I made a swamp-themed Marble Zone. Marble Marsh?
Anybody know a song that could work with this?
On what TruffledToad said, if you want I could give you a version of the Rockman & Forte intro stage I made recently.
On the hack itself, it's a...
Just Molten Metro with better stars I guess.
Alright, thanks for the advice.
I think now I'm going to worry about working on layouts, but I may try again at some point.
Oh great, it's me again.
Anyway, I'll cut to the chase.
I've drastically increased the size of the drop at the start of Scrap Brain Zone Act 3,...
@TheInvisibleSun Late reply, but thanks, it worked out. I may post a pic later.
@EMK-20218 That looks pretty good, I like the background in particular.
@Novedicus What is Sonic & Friends anyway? I can't find anything about...
I tried to change the check for LZ4 to MZ4, but not under LevelDataLoad.
I also tried to create another check for MZ4, but it didn't work.
Okay, here's the rundown of my problem:
I've added a 4th act to Molten Metro Zone (My Marble Clone) and it's mostly fine.
One of the few issues I...
I agree with Alfredo, those tiles are way too repetitive.
As for the planet, I think it's Mars to be honest. It could be anything though.
Well, I've finalised my votes, so it's time to sit back and do... something?
Best of luck to everyone else in the contest, it's been a wild ride...
Is there a button to "submit" my votes, or are they automatically sent?
I don't know how to delete pieces of a sprite on SonMapED.
I'll try again later, but I don't know if it'll work.
Alrighty, question time I guess.
Basically, I want to make the hud in S1 flicker like in S3K rather than going red.
The problem is, I don't know...
You should probably use seperate palette lines for the FG and BG, other than that it's pretty nice.
There was a guide for the Flamewing Driver in S1, but it's text was just placeholder.
SMPSConv is good to port music, but you might also want to use the music pointer fixer before converting.
Take that with a grain of salt though,...
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