EDIT: Also thanks to Markey to clarify me the two ways the mappings can show the pallette it uses.
Oh nice, thanks to both Crash and Markey. This was quite easy to figure this out. :P By the way, I'm trying it this afternoon. Once again thanks! :)
So I decided to give a try with coding and making another chaos emerald object in Sonic 1, using Professor's Neo posts about Emeralds and Special...
I decided to post here all the stuff I've shown and some unseen ones.
(WARNING: LONG POST!!!) :P
I'm working on my own hack called 'Sonic...
I like those balloons, Deox. So do they behave like in Sonic 3 or they just bounce Sonic away without disappearing?
I don't know if it's a death wish but it's an awful lack of respect for sure. It's like spitting in the face at the one of the boss' eye or like...
Hmmm... I still don't know about those blue blocks in LZ, but I'm surely liking that SLZ level. Keep progressing.
Personally, I like the Ecco The Dolphin Title Card font and the background but I see the foreground too monotonous, maybe for the blue blocks. And...
Sorry, but this doesn't look good. I don't know about oil in GHZ because, like rika-chou said it doesn't made sense. The BG doesn't help with it...
I don't know if he can do it without screwing the original badniks VRAM data.
This looks fantastic, there's a problem though.
Don't use hq4x for your screenshots is really unpleasant to the sight and really hurts the eyes....
This is what I was searching for so much time ago. Nice work, mate. I always wanted an Green Hill Zone with water. Once again nice work.
The pallets are temporary, by the way. =P
*working on it*
It has some ASM addons, some pallettes and new layouts. (This is my first hack)
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