Want a command line tool to convert images using multiple palette rows? Read this post to find out how. i just added a new headless mode, fixed a...
I apologize for not posting the v0.8 update when it was released. Here is what I posted about it: Today is a good day for Retro Graphics Toolkit...
I have been doing some more work on Retro Graphics Toolkit recently. I have decided to add support for Lua scripting allowing more much greater...
Edit: Based on suggestions on other boards lua is added now. I can see why lua was suggested. As in you can now run a lua script from Retro...
Clowancy. Quite honestly considering their strange love of ponies although they may be able to talk tough behind a computer screen but I don't...
Those cartoons, I see sometimes on message boards. Never understood why a male adult would have the same obsession as a female that is more than...
I hope this does not appear to be back seat modding as this appears to be a question of opinion instead of site policy and I want to offer mine....
Marble zone appears to have 50 duplicate tiles. I do not think anyone has to guess what program I would recommend that will remove them although I...
I am working on adding import sprite sheet functionality to my project Retro Graphics Toolkit. The way this works is to first determine weather...
So in effect you are just doing and #255,d0 As a worst case senario you will do 26 subtractions plus loop overhead. That is slower than...
Well considering that d0 will contain a long word that code may take awhile. Also you will want to do cmpi.l instead of cmpi.w
Yes I am familar with leaving the size off. I was wondering about the possiblity of replacing a bsr with a jsr if needed. And I know there is no...
Why are you using jmp to call the randomnumber function? You should try using bsr and if the branch is too far try jsr. I am wondering is there a...
Well if you want a range from 0-15 you could just use a bitshift or use the and instruction (note these are not equivlant). However a range from...
The code I posted is by no means fancy. LFSR is anything but fancy. LFSR is not good alone. The article solves this by chaining multiple LFSR....
Here is a good article on the topic: http://www.maximintegrated.com/en/app-notes/index.mvp/id/4400 I quickly ported the code to the m68k. This is...
Basically what I was trying to say is the way Retro Graphics Toolkit draws sprite groups is it makes sure that top corner is in the same position....
I am having trouble understanding. I think I know what you mean but not sure. Here is how sprite groups are drawn void sprites::draw(uint32_t...
I will work on the Cons. Those issues should be easy to address. Yes I did forget to add sonic 2 chunk editing. Also could you post a screenshot...
I am sorry to bump this old topic but I would like to point out that recently I have been doing some work on Retro Graphics Toolkit and have made...
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