Sonic 1 Hivebrain I need help with a few things. My option screen, everything is good but. 1. Play Game 2. Ending Sequence 3. Credits 4. Special...
Part 2 - More Pages If you feel some options needs another page, like a list of characters, more levels and such. Here is what's needed. In each...
It's what I said.
[IMG] [IMG] The glitch, so far, in the final, came from the beta [IMG]
First, the font, if you prefer the sonic 2 font, use it instead and ignore the TLP usage. I preferred the Sonic 1 font and use TLP to shift art...
Question I've been working on making Sonic 1's Level Select as an Option Menu.[IMG] I want to use the Art_Text instead of Hex Offset (Like seen on...
I work on a Hivebrain, so here's what i know. the animation file should be in _anim/Sonic.asm, it's offset downward goes... 0,1,2,3,4,5,6,7,8,9,...
https://youtu.be/v4-QQAG0ZXs As the description says, before I deleted anything the animations before flag values worked. Since I couldn't go...
(This tutorial will be updated soon) Here's how to get an option menu working in Sonic 1, using the level select, and seperaing the two. First...
Thanks. and here I thought the DMA Queue was all I needed, guess I was wrong. second question. As I've said, I've converted the Level Select into...
Question. https://youtu.be/mjoUw1LY7G8 I've made the level select in Sonic 1 into an option screen and separated the two successfully. However,...
I've tried Super Sonic in Sonic 1 Several times through my knowledge. I am reworking one method in which you can transform and revert back,...
I've been away from Sonic Hacking for a while (Real life issues), but I seem to have gotten rusty. All I'm trying to do is have a basic Super...
I had a tutorial on here at one point, but however still needs to be fixed with what each bit of code does. Before I posted it I made sure it...
Well I must be doing something right. It loads up right in Sonlvl, but what I'm not understanding is why everytime with HPZ, it loads GHZ's tiles,...
where do I look to in Sonic 1 to loop the top & bottom boundaries? I'm just about done porting HPZ [MEDIA] with the exception of tiles & pallet...
as I've said I've followed the guide. I've added pallet to pallet pointers, added start location, added to main level load blocks dc.l...
Trying to add Hidden Palace Zone from Sonic 2 Nick Arcade to Project Sonic 1: Two Eight, Following the ADDING A NEW ZONE tutorial. [MEDIA] I did...
I realized I should've checked the sonic1.asm thoroughly, and I've figured it out Tiles are Nemesis I looked to Title_LoadText and seen lea...
Retrying my hand on hacking Sonic 2. I've added the Hidden Palace Zone, yet haven't yet added in any badniks yet, gonna wait on that. Where are...
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