If I may would I be able to change this line; bpl.s Obj01_MdJump2_Abs ; if yes, branch To this line; bpl.s Sonic_Move ; if yes, branch...
That is rather amazing TROX... Well done!
EDIT: Remove this post please :P
Hey, thanks mate :) nice tutorial you made there
I was just wondering if anyone could help me code the eggman monitor so it hurts sonic, I did try using the spike code but all it does is play the...
thank you this helped me allot!
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