I know this is semi-commonly done in Sonic 2 hacks, so I wanna ask how it's done. Basically I'm trying to port several bosses into different parts...
I'm working on making a fairly long level in Sonic 2. What I need to figure out is either how to extend the horizontal level size limit beyond...
Oh as if I'd forget her. :P [IMG] And of course the inevitable Pink Edition update that will hopefully get done for next year's contest. [IMG]
Okay, since someone asked for a link different from the user-exclusive Retro one, here is my Sand Shower level assets (Amy not included). [IMG]...
I was certain I had already made a thread for this project, but anyway, here's the new revision that I hyped up shamelessly these past few weeks....
Hey this looks cool. A pretty smooth conversion and it even loads faster. Is this an extension of the Retroarch emulation or a new project...
It's nearly done. I promise. [MEDIA]
Is anyone here experienced with monitor editing or adding new icons? Basically I wanna add new monitors to Sonic 2, but I'm out of space, so my...
That leaves little pinpoint to WHAT was used in Spinball though, Toxic Caves uses Hidden Palace graphics but we know they are minor and heavily...
I'm not positive if I'll do Genocide City/Cyber City since I don't really have enough reference to go on what it looked like. I might be sneaky...
[IMG] Sadly not made in time for the contest build, but another new level is on the way. :D Wow we don't see nearly enough Chaotix hacking...
Hello, for my project I want to deactivate the Time Over penalty when a certain flag is activated, and either just have the timer keep going or...
And on that note, here's a new revision:...
As a quick project for the contest, I've ported Pink Edition's Big over to Sonic 1: [IMG] [IMG] Controls: * Lure Attack: Hold A to aim lure, the...
[MEDIA]
In fairness that's still an interesting proof in concept in itself, especially since your competition is of a port and not the original. Plus...
I'm trying to port the SBZ sawblades to Sonic 2, but so far my edits don't seem to load the damn thing. The art loads into the VRAM and sometimes...
Does anyone know what controls the full velocity bounce whenever you hit something while holding jump? I wanna make so a particular object always...
That seems to have done the trick. Thank you very much. :D It even seems to work on 2p mode with two at once.
Possibly, though the frog badnik is in fact an unused S2 concept (S2 Mania I believe also remade it). [IMG] Very special thanx to JDPense for...
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