Okay...~ Better? [IMG] Death Egg. ^^ I like your art quite a bit!
You know that code is continuous right? Obj5C_Main: ; XREF: Obj5C_Index move.w #$7980,2(a0) ; set offest for SLZ tst.b ($FFFFFE10).w ; is...
I'm back.
Did you happen to see what I posted above?
For the first post: It means you don't have those routines or anything defined. You may have a "bsr.w endofrom" but you do not have a "endofrom:"...
Ah I think I get it. You could probably copy a stationary bg deformation as theocas has said (such as LZ), but for your errors that means you've...
I really can't understand what you're trying to achieve, I feel like your sentences are a little... broken. Could you try rephrasing and perhaps I...
Yeah I'm guessing it was made today. And this engine will eventually become a Genesis SDK. We're trying to make a way to create fan games on the...
I have to say I absolutely love your work thus far. Keep it up!
Not quite just that...
[IMG] Let's just say this isn't just a hack... Let the speculation and hype begin.
May I ask how well you currently know Motorola 68k and the sonic engine?
There's a section of code in the assembly file called dynamic level events that continuously check the screen's positions and then to edit...
All this is is a reset of positions.
If such attitude being exhibited in this thread was displayed to me as I learned ASM and how to hack sonic games, I would have probably never got...
Lies. Instead you want this: cmpi.w #$402,($FFFFFE10).w; is level syz?
Very sexy
Please don't quote large sections of detail/pics of the hack especially if you're going to reply with something so short.
A rather shorter explanation would be the genesis is capable of having more then just one full four row palette, it does a trick where below the...
She may have not known, take it easy with the insults.
Separate names with a comma.