Just working on more levels. Already decided to make Zone 2 of Lapis Lakes based on the old prototype version of Aqua Lake on the back of the Game Gear box, but with its own unique flair that will feel fresh and new as well, Sacred Shrine (formerly Hidden Palace) is pretty much done other than layout, soooooooo I am gonna see what you guys think of this little mockup. Better one, or two? Diamond Desert is gonna be one of the first Rounds to use a an individual tileset for ALL THREE ZONES (if I can get that to work), but really goes nuts with the time travel idea. Zone 1 is in a desert based heavily on good 'ol Desert Dazzle, but blends in the best of the Southwest with Egypt!! Not shown is some upside down pyramids with eyes, which the pyramids are made to be flat and textureless, a reference to the old low-poly 3D games like Hard Drivin', Virtua Racing, many 32X games, and Starfox. The one eye on each pyramid is gonna look normal though. Due to tilespace, the only inclines are to the right, for things like ramps and other things. I also plan some weird palmtrees based on some old art in highschool, and some springs that look like some drums I had as a child. Zone 2 takes place in an ice age. Totally different ground and sky and everything. Zone 3 is a reference to a strange global warming phenomenon called "desert greening" and takes place in a jungle. Also don't worry about Knuckles there. Just testing a sprite I made. Will it blend? Knuckles is only planned for the far future of this hack if I ever learned how to add a second character, a la Sonic Chaos, but if that did happen, I will likely assign most of his sprites to someone else. Knuckles is way too hard for me to draw, and time consuming.