General Screenshot/Movie Thread

Discussion in 'Showroom' started by redhotsonic, Jul 2, 2015.

  1. KingofHarts

    KingofHarts Active Member Member

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    Location:
    Chi-Town
    I'm gutted to see this project die, but at the same time flattered to know I was planned to be in the game in some capacity. Perhaps a byproduct of my absence, maybe I didn't know, or I did and totally forgot, but I had no idea... That's really cool to imagine what it would've entailed. All the best to Owarisoft, it was nice to befriend you all over the years. See you all later!
     
  2. LuigiXHero

    LuigiXHero Well-Known Member Member

    Joined:
    Mar 22, 2014
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    277
    Man, this was a wild ride. Really sad to see it go but I certainly didnt help much in the final days being super busy and all. Shame that it had to end like this but at least we all learned from it.
     
  3. Spanner

    Spanner The Tool Administrator

    Joined:
    Aug 9, 2007
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    2,400
    [​IMG]
     
  4. MarkeyJester

    MarkeyJester ! % # @ Member

    Joined:
    Jun 27, 2009
    Messages:
    2,796
    Before:
    [​IMG]
    After:
    [​IMG]
    Another step closer.
     
  5. penBorefield

    penBorefield In other words, water is wet Member

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    Basement
    Let me guess. Gex?
     
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  6. Jdpense

    Jdpense Custom Title Member

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    Jan 2, 2013
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    No where-ville
    Now I am back once again with an update to the 2P verses mode to my hack....

    Hopefully, the video can speak for itself...

     
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  7. Iso Kilo

    Iso Kilo Sonic 1 Beta Researcher Member

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    Oct 9, 2017
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    Location:
    Small Town in BC, Canada
    This is pretty simple, and it only took me about 10 minutes to write, but here's a 3 shield monitor for Sonic 3 & Knuckles.

     
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  8. GenesisDoes

    GenesisDoes Wizard of the Sonic Member

    Joined:
    Jan 2, 2016
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    133
    Location:
    Pittsburgh, PA
    Man, I gotta say I'm loving Chaotix's system of having 4 separate versions of each level act (via the At-Time system; Morning, Day, Sunset, and Night versions). It really allows some level design flexibility and adds some replayability to the game.

    Techno Tower Zone Classic Act 1 layouts
    for Knuckles' Clackers:

    TTZ_M.png
    Morning (Easier)

    TTZ_D.png
    Day (Easy, base-line layout)

    TTZ_S.png
    Sunset (Hard)

    TTZ_N.png
    Night (Harder)

    (Please ignore the discolored SonED2 sprites and visual positioning offset of some objects; fixing both are low-priority busy-work I'm getting around to. The "? mark" objects are either Carry enemies or collasping platforms, based on where they are placed.)
     
  9. Aier

    Aier "Aieru Dotsuto" Member

    Joined:
    Nov 10, 2018
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    39
    Location:
    Gensokyo's Boundaries

    Hey guys, I'm back.
    I wanted to show you what I've done with the godamn Hammer code, thanks to @AsuharaMoon and @CuckyDev for their help!
     
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  10. penBorefield

    penBorefield In other words, water is wet Member

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    Boop! Still working on it.

    RayDemakeShowcase2.gif

    EDIT: Fixed his tail
     
    Last edited: Oct 29, 2019
  11. Catswell

    Catswell Plushy lazy cat Member

    Joined:
    Aug 2, 2017
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    23
    Location:
    Star Light Zone
    Second zone art was renewed!

    [​IMG]

    There has been awhile, right? I'm still working at hack but slower.
    So, here's a new look for second zone of my hack. It's looking much better than before, I think.
     
  12. TheInvisibleSun

    TheInvisibleSun Visible Member

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    Location:
    Buffalo, NY, USA


    Decided to release this next year instead.
     
    Last edited: Nov 5, 2019
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  13. EMK-20218

    EMK-20218 Eduardo Knuckles Member

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    1,035
    Location:
    Jardim Capelinha, São Paulo
    New level in progress, with awesome art made by Estlib!
    [​IMG]
     
  14. Trickster

    Trickster Previously called Megalomania Member

    Joined:
    Aug 22, 2018
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    81
    Location:
    Brazil Bad Future
    Moving clouds! Now I only need to make them actually move.
    @Aier is helping me with coding but, I'm so newbie that If things keep going the way they're now, I might look for more help in the Q&A thread later. :/
    all graphics of the background has been stolen from 2 games, but heavily revamped.
    Mountains and bg trees is from Congo's Caper, a SNES game
    And if you invert the image, You'll easily discover where I took these gorgeous clouds. :^B upload_2019-11-5_21-3-34.png
     
    Last edited: Nov 6, 2019
  15. EMK-20218

    EMK-20218 Eduardo Knuckles Member

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    People in the SSRG Discord channel said the art needed improvements. I tried to do it one or two times and it ended in something not really better, so I tried one more time and this is what I have until now.
    [​IMG]
     
  16. Narcologer

    Narcologer Hell angel Member

    Joined:
    May 2, 2015
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    86
    Location:
    Robotropolis

    Reborn in flames like a phonenix, reforged, as if by Hephaestus himself, Hellfire Saga is back on SHC, and better than ever.
    See you this Contest Week!
     
  17. penBorefield

    penBorefield In other words, water is wet Member

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    Basement
    My sprite edit of Amy. Tried to match the artwork.

    AmySpriteBig.png

    Will this be a next project? Who knows...
     
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  18. EMK-20218

    EMK-20218 Eduardo Knuckles Member

    Joined:
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    Location:
    Jardim Capelinha, São Paulo
    And 6 years after the last release... it's finally done.
    [​IMG]
     
  19. Bluestreak

    Bluestreak Lady in red, living in dread. Member

    Joined:
    Apr 1, 2016
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    185
    Location:
    Eastwatch Island
    Sonic Otro's first custom Badnik: Skully B! Nice and oversaturated to emulate a typical Chaotix sprite. He also shares Sonic's palette he will be using in Sonic Otro.

    He took me HOURS to make. Also, everything in this mini-sheet is made from 8 × 8 tiles too!

    Skully B.png
     
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  20. penBorefield

    penBorefield In other words, water is wet Member

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    Dec 11, 2016
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    Location:
    Basement
    Amy Goal Plate. No tracing required.

    AmyGoalPlate.png

    Edit: Tiny details.
     
    Last edited: Nov 21, 2019