I was going to stay out of this one, as I thought enough had been said in the areas that also reflected my views, but here it goes anyway. First of all, let's start with the name. Personally, I think you should change it for a number of reasons, such as the fact people might make the incorrect assumption that it has ties to the godawful official games, or the hack by snkenjoi and iojnekns. I can see where they were coming from by asking you to change the name, as long term it could cause a lot of problems. I remember back when that OCRemix album for S3K used the same title as my hack. At first I thought "No big deal, shit happens" but that's before I was being bombarded with messages on YouTube by people who thought I had ties to the project, thought it was my hacks soundtrack and so on. I wouldn't be surprised if some of the contributors to that album also received messages about a hack they may never have heard of. Needless to say, it was very frustrating. Sonic Boom is such a generic name now that I don't think it reflects your goals either. Next, the content. The idea of a new level format allowing for much bigger levels is appealing, as long as the format isn't a complete nightmare to work with. I haven't looked at the project yet, but conceptually I like the sound of it. Fixing bugs is always a good thing, regardless of whether people could be seen as lazy. Although learning to fix them is a nice learning exercise, for someone who is clued up with ASM, fixing them all can be a bit tedious. As for adding features, this is where I start to struggle a bit. Adding Knuckles isn't too bad for me, as it allows someone to add an official character which can change the dynamics of levels. Adding in extra moves at the flip of a switch though for me is a no go. I can't tell you how sick I am of seeing the same jump dash, homing attack, after images etc. Those kind of things should stay well out of it. I suppose what I'm saying is having official stuff switchable is ok for me, adding anything unofficial will use mean creating a hell of a lot of repetitive hacks. I'll probably add more to this post later, but I'm posting off my phone at the moment.