GT Koopa

Member
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    84
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About GT Koopa

  • Rank
    2 Chaos Emeralds
  • Birthday 03/31/87

Profile Information

  • Gender Male
  • Location Elgin. IL

Profile Fields

  • Country Flag United States of America

Contact Methods

  • Website URL http://s1.zetaboards.com/Italic_Forums/index/

GT Koopa's Activity

  1. GT Koopa added a post in a topic: So this happened...?   

    http://mugenguild.com/forum/topics/subwaypocky-field-genesis-stages-157051.0.html
     
    Pocky Field from Flicky Turncoat DX is now apparently a stage you can play in MUGEN. Probably one of the weirdest things someone else made from something I did.
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  2. GT Koopa added a post in a topic: youtube Sucks   

    Wait, FORMER member? What happened? Did MegaGWolf leave SSRG for some reason?
     

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  3. GT Koopa added a post in a topic: General Screenshot/Movie Thread   

    Wanted to take a quick break from Sonic 1 doings, screwing around with Sonic 2.
     

     
     

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  4. GT Koopa added a post in a topic: MegaGWolf Minecraft Server woes   


     
    Well as explained in the video above, I am in having said problem of being too far away from the spawn. Everytime I go in, it still crashes. And it crashes for EVERYBODY when I go in. If there would be a way to move me anyone of you working there but are also here, it would be nice.
     
     
    This would be easier if he had his forums still, but what can you do.
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  5. GT Koopa added a post in a topic: Sonic Chronicles The Dark BrotherHood 2   

    Two words why it won't get a sequel despite the cliffhanger:

    Bioware! Penders!
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  6. GT Koopa added a post in a topic: MegaGWolf Minecraft Server woes   

    This is the third day where whenever I log in, it crashes the server. The second time a person there said "remove your mods" so I did today. Same deal. I land in the same area, with the same mobs and sheep around as days ago. They just stand there frozen, then the server goes down for the rest of the day.
     
    I PMed MegaGWolf about it, but haven't gotten a reply back yet. What is going on?
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  7. GT Koopa added a post in a topic: Sonic Random Hax   

    Is Act 3 supposed to be completable? There is a part where I kept going around in circles and underneath it a part that is impossible to get out of (too high to jump to to get back, tunnel forcing you the other direction, no choice but to die)
     
     
    That said, I DID like the idea of the air monitors. Regular bubbles you have to wait for and even then they spawn at random times. Just pop a monitor, no waiting. Its one use also pushes you through the level, making the whole system faster than the underwater sonic stage staple.
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  8. GT Koopa added a post in a topic: General Screenshot/Movie Thread   

    https://www.youtube.com/watch?v=57ihWSsXa_Q
     
    Because it was such a hit at Retro.
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  9. GT Koopa added a post in a topic: General Screenshot/Movie Thread   


     

     
    So like this?
     
    Tried to make it more 3d by extending the side walls like how some games do. The only downside is that it isn't realistic perspectively and I wanted to try to avoid it as much as I could before. The problem before was that the wide floors blended in with each other if they were on a higher ledge.
     

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  10. GT Koopa added a post in a topic: Sonic 2 Titanium Upgrade   

     
    Oh hey, it is the thing I did.
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  11. GT Koopa added a post in a topic: General Screenshot/Movie Thread   

    Well the character's feet if you are wondering will be changed ingame to match the perspective. Also the triangles are just me trying stuff out.
     
     
    Edit: Since we are still talking about the art I might as well post what I finished today. The level layout is jaggy because I wanted to fit in as much chunks as possible and how some would fit together. Also the tunnel is unfinished, going to round the edges like I did with the top slope barriers.

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  12. GT Koopa added a post in a topic: General Screenshot/Movie Thread   


     
    I actually did something today! Work in progress.
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  13. GT Koopa added a post in a topic: General Screenshot/Movie Thread   


    You need more energy in the layout if you want to use that music. In fact that might be a good hacking challenge. Can you make labyrinth zone...fast? The begining was a great start. For example:



    You could use the existing tube chunks that auto pull sonic places so it goes all 4 directions. In fact what am I saying?! That is a great idea for myself.
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  14. GT Koopa added a post in a topic: General Screenshot/Movie Thread   



    This realtime Lua palette editor is amazing. Not making a S3k hack, just going to hopefully port the colors over to my Sonic 1 project and make new art for it. Always gotta start with a good palette, you know?
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  15. GT Koopa added a post in a topic: So like, My Little Pony   

    What got me into it was Rage's original thread in the Sonic Retro member's lounge. I watched the second episode before the first because I didn't care about it at the time and I wanted to see how this "fluttershy" tames a manticore. Then I kept watching out of curiosity.
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