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Sonic: Super Deformed

66 posts in this topic

Posted (edited)

Sonic: Super Deformed is a hack I am currently working on, and have been for a few years now (It was originally named Sonic 1: HD).

It started in 2006 as a Sonic 1 hack. I slowly worked on the engine and moved it over to Sonic 2, and from there it's been modified to a more custom version of the engine (still feels like a classic game though :P ).

first off, about what has been added, and what is planned:

What's New?

* Multiple Characters

* Super Forms for each character

* Sonic CD Spin Dash

* Jump dash (Sonic Only)

* Stomp Attack (Sonic only)

* Super Peelout (Sonic only)

* Homing attack

--------

these moves will be changed before the release, due to him feeling too much like Megamix's Shadow.

* Double Jump (Shadow Only)

* High speed Dash (Chaos Control- Shadow Only)

--------

* New level Palettes and Names

* New Sprites, in Chibi/Super Deformed style

* New art, including enemies

* Sonic 3 & Knuckles style end level poses <- was in S1 version, not yet in S2 version

* S1 Sound Driver/ With S3 DAC

* New Music (some ports too)

* Different music for each zone and act

* New Level art and Layouts (Summer Shoreline Zone, Torrent Tower Zone, Frosty Falls zone)

* Fire, Lightning and Bubble shields from Sonic 3, along with new, exclusive shields, such as the Leaf Shield!

* Attracting rings from Sonic 3.

* Hyper forms <- 90% completed

* Hitaxas' updated S2 engine.

* Ported Objects

* New Objects

* A new selection in the Options menu, allowing the player to chose their game style/moveset

What else is planned?

* Chaos Blast (Super Kill all- Super Shadow only)

* More players (Espio, Knuckles, and Cream..or Tails, who knows)

* New Special stages (level based)

* New Level art and Layouts for other levels

* A new selection in the Options menu, allowing the player to chose their game style/moveset

* New title screen

* New end sequence

* More unique features

Now for some screen shots of the most recent version:

Summer Shoreline Zone

SSD_000.jpg

Torrent Tower Zone

SSD_001.jpg

Unnamed Zone 1

bbz.png

Unnamed Zone 1's Background

BBZtake2.png

Unnamed Zone 2

PPZ.png

Characters:

Chibis-1.png

Newer Knuckles and Shadow:

KnuxandShadeditsbyAftiandLoSfixe-1.png

There is one more stage (Frosty Falls Zone). However, I cannot supply a screen shot at this moment, as the person doing the level art has not finished.

Credits go to:

Me, Irixion, Shobiz, Alriightyman.

Special thanks go to:

* Flygon

* Kenny TH

* Nick O

* SOTI

* Varion Icaria

* Puto

* MoDule

* Tweaker

* SMTP

* Krigo

* CarrascoZX0

* Eduardo Knuckles

* Hanoch

* Anyone I somehow left out...

C&C please. :P

Edited by hitaxas
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Posted

Suggestions about unamed zones: The first one should be named Revamped Robbery zone

*runs*

And the second one should be named Casino Carnival zone.

Other than that, great hack. Please dont add special moves for cream before I instert her to my hack >.>

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Posted

Finally! Sonic: Super Deformed is on SSRG! Good work so far!

Unnamed Zone 1's Background

BBZtake2.png

As I said in MSN... I like Idea 3 better... xD... But your game... Your call...

Special thanks go to:

* Flygon

* Kenny TH

* Nick O

* SOTI

* Varion Icaria

* Puto

* MoDule

* Tweaker

* SMTP

* Krigo

* CarrascoZX0

* Eduardo Knuckles

* Anyone I somehow left out...

Yay! xD

Keep up the good work! ;)

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Posted

Damn, that is some great work. I wish I could have posted this on retro but I'm pending membership. That is still great though and with all these characters and features planned wouldn't it be good to add like a versus where you race?

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Posted

I'm loving the artwork in this hack. I look forward to the release!

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Posted

Thanks for the support. ;)

I plan to release a demo around October 5th, so stay calm people. =P

ALSO:

I am looking for willing and trustworthy people to join this hack as a team.

You must have one of the following skills (and must be good at the skill):

Level art and layout editing

ASM (must know enough to make special features)

Sprite editing (could assist me in the new character sprites)

Team members will be reciving a demo of SSD before OCT.5th. =P

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Posted (edited)

Level art and layout editing

ASM (must know enough to make special features)

Sprite editing (could assist me in the new character sprites)

I can do all 3 things, altought I don't think I have enough knowledge for Sprites and Level Layouts. But ASM.

Just to say something to it. =P

Edited by Selbi
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Posted

Haha! I'm learning the ASM engine. But adding a special feature? I don't know :/

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Posted

Don't forget Hitaxas, I'm always around for music, ASM, and just the ordinary shit.

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Posted

Although you didn't ask, I could help you with music, since Irixion's away. I just feel that the music you currently have needs to be better.

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Posted (edited)

Well, well. Music has been a slight issue, I know Irix's music was... lacking. I am open to suggestions and the such.

Edit: I will be posting VGZs of some of SSDs soundtest when I get home. Some of its brand new, some a bit old.

Edited by hitaxas
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Posted

I call ASM and layouts. I am not that good at level art but layouts, I rock -shot-. I am ok at ASM. In fact, I am better than Selbi, Sam, vaan and SOTI together! -slayed with a blade-

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Posted

Well, well. Music has been a slight issue, I know Irix's music was... lacking. I am open to suggestions and the such.

Edit: I will be posting VGZs of some of SSDs soundtest when I get home. Some of its brand new, some a bit old.

Say what?! I think I did music for you pretty well! xD... Also for the team... I'm good with music! As you know already... I've done lots of songs for you! xD

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Posted

This now seems like "awesome hack but i need help with shit". Since Hitaxas and I had a 'falling out', he goes to look for someone else -._-. Good luck with everything.

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Posted (edited)

This now seems like "awesome hack but i need help with shit". Since Hitaxas and I had a 'falling out', he goes to look for someone else -._-. Good luck with everything.

I never said your work isn't credited. =P

So your not off the project, just in suspension since you don't have a connection on your PC.

EDIT: CarrascoZX0 has joined the team to handle music.

HOWEVER, I will accept music from just about anyone still.

EDIT2: The VGZs I mentioned are below...

Unnamed Zone 1 act 1

Unnamed Zone 1 act 2

One of many boss themes

TTZ act 1

TTZ act 2

Edited by hitaxas
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Posted (edited)

Double post, but this a rather vaild update:

Movesetlol.png

Yes, One of my planned features have been added, with some help from Hanoch, who pointed me to a few routines. :)

SSD Mode = Spindash, Peelout, Sonic Boost, Stomp Attack, (Hyper)/Jumpdash, Homing attack

S3K Mode = Spindash, Instashield, hyper jumpdash

S2 Mode = Spindash

S1 Mode = No special moves or super/hyper forms

Basically, you can choose how you play the game. For the ultimate challenge, S1 mode is available so that you have to get through every level without even a spindash.

Edited by hitaxas
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Posted

Double post, but this a rather vaild update:

Movesetlol.png

Yes, One of my planned features have been added, with some help from Hanoch, who pointed me to a few routines. :)

SSD Mode = Spindash, Peelout, Sonic Boost, Stomp Attack, (Hyper)/Jumpdash, Homing attack

S3K Mode = Spindash, Instashield, hyper jumpdash

S2 Mode = Spindash

S1 Mode = No special moves or super/hyper forms

Basically, you can choose how you play the game. For the ultimate challenge, S1 mode is available so that you have to get through every level without even a spindash.

That's cool. One small thing that bugs me, SSD Mode could be centered a little better. Other than that I like it.

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Posted

Double post, but this a rather vaild update:

Movesetlol.png

Yes, One of my planned features have been added, with some help from Hanoch, who pointed me to a few routines. :)

SSD Mode = Spindash, Peelout, Sonic Boost, Stomp Attack, (Hyper)/Jumpdash, Homing attack

S3K Mode = Spindash, Instashield, hyper jumpdash

S2 Mode = Spindash

S1 Mode = No special moves or super/hyper forms

Basically, you can choose how you play the game. For the ultimate challenge, S1 mode is available so that you have to get through every level without even a spindash.

This is awesome! But I don't think you'll need Sonic 1 Mode, since this mode has nothing special, and the people want special things. =P

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Posted

Sonic 1 mode gives challenge, so I approve it :)

Also, make sure that the spike bug is enabled while in Sonic 1 mode :)

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Posted (edited)

Alriightyman, I already did that, and more:

OPTIONSLOL.png

Selbi, the point of Sonic 1 mode is to add some extra challenge.

EDIT: Nineko, I think I'll set the Spike Bug as another option. :)

Edited by hitaxas
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Posted

@nineko and hitaxas: Ah okay. But remeber, keep everything, even the speed cap! :)

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Posted (edited)

Alriightyman, I already did that, and more:

OPTIONSLOL.png

Selbi, the point of Sonic 1 mode is to add some extra challenge.

EDIT: Nineko, I think I'll set the Spike Bug as another option. :)

Why not add a reward to s1 mode if it's to add extra challenge, after all some people don't play a harder mode just for a challenge.

Edited by MechaAshura
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Posted

Alriightyman, I already did that, and more:

OPTIONSLOL.png

Selbi, the point of Sonic 1 mode is to add some extra challenge.

EDIT: Nineko, I think I'll set the Spike Bug as another option. :)

Why not add a reward to s1 mode if it's to add extra challenge, after all some people don't play a harder mode just for a challenge.

:):):)

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Posted

I´m actually impressed with this hack.Nice art,cool palettes, awesome Asm changes...Looking forward for a release :)

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Posted

Thanks for the positive feedback, everyone. :)

I updated the screen since then:

OPTIONSLOL3.png

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