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Sawnik: Modernisation Project


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#19 redhotsonic

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Posted 07 September 2007 - 02:12 PM

Well, that waterfall below the trees was supposed to be like water running from under the bushes, through the branches, and down a wall =P

I know, but it doesn't look very good. It'd be better if you couldn't see the wall.
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#20 PsychoSk8r

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Posted 07 September 2007 - 03:31 PM

Okay, i'll try that out, it'll only be a 5 minute job. i'll post the screen soon.
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#21 Armada

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Posted 12 September 2007 - 11:17 PM

Wow, i'm on a roll today!
I've implimented a double jump, which allows sonic to jump higher, but using it makes sonic vunerable to badniks.
I've this second fixed a bug, where repeatedly pressing the jump button makes sonic Fly =D

Screens Soon. (i'm hoping anigif)

I wanted to do that, although I never pulled it off. If I could get a tip, that'd be great! Kepp this up, I love the new art.
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#22 PsychoSk8r

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Posted 13 September 2007 - 02:44 PM

Below post edited, to replace AniGIF with a link to the AniGIF instead, and Screens Added:
Well, none of my version's of GENS have the capability to record video. For people who don't want to view the AniGIF on the previous page, Here's some screens:

Mighty in New Art level, at night.

And now:

Jumping


Double Jump (C while in Air)


Jump Dash (B and Left or Right while in Air)


Continued


Here's the 56k Unfriendly AniGif from the previous pagehttp://forums.psychosk8r.brettle.co.uk/modproject.gif

The AniGIF shows a lot of my progress, including a detailed view of the double jump, and Jump Dash.
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#23 Thundertimi

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Posted 13 September 2007 - 04:05 PM

Nice! i like that double jump! but i think that jup dash is not so great idea. You need do more animations and that jump dash is great!

Edited by Thundertimi, 13 September 2007 - 04:05 PM.

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#24 Irixion

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Posted 13 September 2007 - 06:13 PM

Don't you mean the look isn't great? I think sonic needs to have sprites something like in advance 3(only one i own) Anyway Psy, If Jay's doing the spirtes, i can team up with him, as we get along quite nicely =P. I know a kick ass recording program, I'll IM you when i can about it.

Edited by Irixion, 13 September 2007 - 06:24 PM.

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#25 Armada

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Posted 13 September 2007 - 07:02 PM

I'm not liking the time cycle palettes. Focus on the normal palette, only more contrsat for night. Only a little more red for dusk, blue-green for morining. Don't over do it though.
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#26 Mephiles602

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Posted 13 September 2007 - 07:21 PM

I'm liking this hack so far! It's very good! However, the download link doesn't work on the website. It's a 404.

Edited by Mephiles, 13 September 2007 - 07:21 PM.

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#27 Sephiroth

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Posted 13 September 2007 - 07:33 PM

That's because it's only a private beta. Only certain people get it, probably.
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#28 PsychoSk8r

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Posted 13 September 2007 - 08:07 PM

Sephiroth hit the nail on the head.

Armada: The Dusk pallette was removed, it's now more of a Morning, Afternoon, and Night for that first Zone.
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#29 Spanner

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Posted 13 September 2007 - 08:15 PM

I'm liking this hack so far! It's very good! However, the download link doesn't work on the website. It's a 404.

If you are talking about the hack, that was a very old version & was removed.
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#30 Armada

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Posted 13 September 2007 - 10:41 PM

That's because it's only a private beta. Only certain people get it, probably.



Sephiroth hit the nail on the head.

Armada: The Dusk pallette was removed, it's now more of a Morning, Afternoon, and Night for that first Zone.



I'm liking this hack so far! It's very good! However, the download link doesn't work on the website. It's a 404.

If you are talking about the hack, that was a very old version & was removed.

WRONG! Read next time.
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#31 PsychoSk8r

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Posted 14 September 2007 - 04:12 PM

Guys, YouTube Video:
http://youtube.com/watch?v=P1i2o_sDxm8

Comments/Crits Please =P

==========================
Update:

Mighty:
http://youtube.com/watch?v=YJN637RonuU
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#32 PsychoSk8r

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Posted 04 October 2007 - 08:28 PM

*Double Post*
Got some new artwork to show you, just changed the monitors to more of a holographic projection. =P






Any Comments / Crits?
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#33 Metal Knuckles

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Posted 04 October 2007 - 08:54 PM

It could just seem so in the stills, but that trees in the background look like they would keep making the player think that there's a platform where there isn't. The mountains could use a little craginess as well, or if they're pyramids a little blockyness wouldn't hurt.
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#34 PsychoSk8r

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Posted 04 October 2007 - 09:02 PM

Yeah, i had a go at making the mountains less linear, and failed epicly.
Gah. If anyone fancy's helping out with the Mountains, let me know =P
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#35 redhotsonic

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Posted 04 October 2007 - 11:23 PM

That's a nice idea for a hologram. But why does it bust when hitting it? =P
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#36 VictorT

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Posted 06 October 2007 - 12:41 AM

EDIT: Already mentioned.
i can help youwith the mountains a bit.
EDIT2: TAke a look at Spring yard zone mountains

Edited by Victor T, 06 October 2007 - 01:00 AM.

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