Citation of a disassembly file (.asm) for an orginal Sonic game:
Naka, Yuji and Naoto Oshima. "Sonic the Hedgehog." sonic1.asm. Rev. 00. Split Disassembly. Sonic Team. Tokyo: Sega, 23 June 1991.
The skeleton of the entry is:
Creator's Last Name, First Name and Co-creator's First and Last Name. "Title of Original Game." filename.asm (don't forget to italicize). Rev. 0X (the common .bin ROM revision number is usually 0, followed by a number). Type of disassembly used (Split or Text). Producers of the game. City of the game published: Publisher, Date of release (if region is (W) on ROM [if split disassembly is used], use earliest public release date).
Now for every disassembly file, whether it's text or split, should be noted as well. So here is another example for this situation:
Citation of a Split Disassembly:
Hivebrain. Sonic 1 Split Disassembly. Compressed Zip Folder. United Kingdom, June 2006.
Skeleton:
Creator's Username. Name of Split Disassembly. File Format when Downloaded. Country of Origin, Date of Initial Release.
Citation of a Text Disassembly:
drx. Sonic 2 Early Prototype. Compressed Zip Folder. Poland, 14 July 2007.
Skeleton:
Creator's Username. Name of Text Disassembly. File Format when Downloaded. Country of Origin, Date of Initial Release.
The original dissasembly citation always goes first. Then the split disassembly and text disassemblies, if applicable. Well, that's all the time I have, right now. Next time, we will talk about citations of code segments in a web article. Staff, I hope you take this into consideration. I would love your feedback about this new documentation style. Until later tonight, SMN is out, peace!
Edited by SamplingMastersNix, 12 September 2010 - 06:56 PM.



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