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    Dr.Robotnik's Creature Capture


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    #1 MarkeyJester

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    Posted 01 April 2012 - 02:18 AM

    So we were talking in the #ssrg channel, Log:

    Spoiler


    Dr.Robotnik's Creature Capture!

    Race with the big blob, up and on your way to collecting those pesky animals, bounce from platform to platform, stop and grab a gasp of breath while wiping a sweat tear from your fat bald head, using your very skilled net, grab and nab them all! Lock them up in the capsule!
    You've never seen anything like it! (No really, you haven't... No-one's seen a fat man capturing animals with a net you know!)

    Have YOU got what it takes to be the real deal?
    Have YOU got what it takes to be the evil dictator?
    Have YOU got what it takes to be Dr.Robotnik?

    Download

    Also a video:

    http://www.youtube.com/watch?v=2dFzO_LEAFE

    Credits go to:
    • #SSRG for their ideas
    • E-122-Psi for the HUD lettering
    • Destructiox for the major layout changes and cleverly setout objects
    • Spanner for the original Cyber Track import
    • SonicVaan for the credits screen
    • ...and a few other random people for testing it out (I don't think I can list them all, sorry)
    Manual:

    Spoiler


    Hints:

    Spoiler

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    #2 Psycho RFG

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    Posted 01 April 2012 - 03:21 AM

    This is great! Very well done hack and great concept for the game. Maybe if you could take more than one animal at one time the game would be more playable. But anyway, it's a great job!
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    #3 GalliumGrant

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    Posted 01 April 2012 - 06:09 AM

    Brilliant! Absolutely brilliant! I'd play the Hack, but unfortunately it's 2:08 in the morning for me. ;_;

    I'll be sure to pick it up, though. :P

    *GalliumGrant high fives MarkeyJester*
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    #4 Animemaster

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    Posted 01 April 2012 - 12:27 PM

    And here it is, fantastic mate as I said before to you previously. I accept your challnege to beat your score, oh its on now!.
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    #5 Psycho RFG

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    Posted 01 April 2012 - 12:40 PM

    lol I found a small bug... in Labyrinth Zone, when you start, it says WELCOME TO... LABYRITHN
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    #6 MarkeyJester

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    Posted 01 April 2012 - 12:52 PM

    Hah, you know, I did actually see that before hand, and thought I was just seeing things (because I usually put the emulator in fast forward when testing stuff quickly).

    Fixed, and the link is updated, thanks for reporting that =)
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    #7 Psycho RFG

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    Posted 01 April 2012 - 12:58 PM

    Cool, thanks for the fixed version, downloading again :P
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    #8 SonicVaan

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    Posted 01 April 2012 - 01:19 PM

    Sorry I didn't have much time for testing, but I found 2 more bugs.

    In Scrap Brain Zone 2, somewhere at the upper-left part of the level there are 2 pizza-cutters. and at the left one (unsure if it's on the left one too) that moving thingy on the floor doesn't push you to the left.

    As for the second, it's in Scrap Brain Zone 3, you can fall through the floor there. I would provide a screenshot, but I don't have much time right now.
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    #9 DAGarden

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    Posted 01 April 2012 - 02:01 PM

    I've been playing this for quite a few hours now and it's fantastic. I've unlocked everything and am now trying to minimise that time to as low as possible. :P

    On a side note, I did manage to get permanently stuck outside of the level area on 2 separate places which required a reset;
    SYZ1; there's a bumper in a small tunnel to the right of the start. If you run into the bumper, sometimes you fall through the floor.
    SBZ2; there's a red floor that zips when stood on, top right of the level. It takes you into a wall and you can't get out unless you jump. You usually get ejected to the right, outside of the level.

    Edited by DAGarden, 01 April 2012 - 02:12 PM.

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    #10 MarkeyJester

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    Posted 01 April 2012 - 02:12 PM

    In Scrap Brain Zone 2, somewhere at the upper-left part of the level there are 2 pizza-cutters. and at the left one (unsure if it's on the left one too) that moving thingy on the floor doesn't push you to the left.


    Fixed

    As for the second, it's in Scrap Brain Zone 3, you can fall through the floor there. I would provide a screenshot, but I don't have much time right now.


    Grab me a screenshot, and I'll look into it.

    SYZ1; there's a bumper in a small tunnel to the right of the start. If you run into the bumper, sometimes you fall through the floor.


    Fixed

    SBZ2; there's a red floor that zips when stood on, top right of the level. It takes you into a wall and you can't get out unless you jump. You usually get ejected to the right, outside of the level.


    Fixed, redownload the ROM for the bug fixes.

    I've been playing this for quite a few hours now and it's fantastic. I've unlocked everything and am now trying to minimise that score to as low as possible. :P


    Jesus man, it hasn't been out a day yet. and you've already completed it? =$
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    #11 Royameadow

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    Posted 01 April 2012 - 04:11 PM

    Are you sure that there are 09 Animals in Scrap Brain Act 01?
    If so, then it must be glitched.

    There appear to be only 08 within the act.
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    #12 MarkeyJester

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    Posted 01 April 2012 - 04:14 PM

    There was an issue with some of the animals going into the walls, SBZ1's walls seem to respond to them differently for some reason, to compensate, I've changed the animals to the ones that wait until you're near them before they jump, that way there's a mighty less chance of them actually getting stuck.
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    #13 redhotsonic

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    Posted 01 April 2012 - 04:52 PM

    Downloaded it again since the beta version, and where did that title screen come from? lol

    And I'm glad you fixed all them MZ bugs; I wasn't able to recreate them again. And you changed it from "Oh right!" to "All right!"

    And like said before, it's a brand new unique idea, and I like it. My only problem is I start to get bored of it pretty quick. So I will play this every now and then, then I will get back to you with my final time.



    A suggestion (if it's even possible), is to make a quick program that can read the final time (or all the act's individual times) from the ROM, and then post it on an online database, so it can be compared to other people's times.


    Either way, very good work.

    Edited by redhotsonic, 01 April 2012 - 04:52 PM.

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    #14 Selbi

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    Posted 01 April 2012 - 05:31 PM

    00:57:55'12 total

    Jesus god damned christ aaaaaargh- RAAAAAAAAAAAGEEEEEEEE!!!111

    These unlocks seem fancy and all, but in reality they are hell on earth!!
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    #15 RandomInnocentGuy

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    Posted 01 April 2012 - 07:58 PM

    How about having bonus levels where in separate boss acts, and you can play as the boss? I know it's tedious, but it's a good idea anyway.
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    #16 Animemaster

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    Posted 01 April 2012 - 09:34 PM

    Posted Image
    Sorry about this Markey, this happens apon starting the main menu after the Titlescreen using the emulator Kega Fusion. Its wierd, when I tested your beta it worked fine on fusion.

    Edited by Animemaster, 01 April 2012 - 09:55 PM.

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    #17 amphobius

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    Posted 01 April 2012 - 10:34 PM

    Can't beat MZ3 - the sixth one isn't anywhere. (Genesis Plus GX for Wii)

    MZ2 is hell, by the way.

    Edited by DalekSam, 01 April 2012 - 10:36 PM.

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    #18 Selbi

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    Posted 01 April 2012 - 11:06 PM

    MZ2 is hell, by the way.


    Now I'm not sure if I may spoiler, but I just couldn't resist (sorry Markey): The real hell awaits you at the very bottom.
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