Just a basic Sonic 1 hack just with edited levels, palettes and some of ASM codes.
Final Version is coming at whenever it gets done. While waiting, play this crap.

Code changes from the original game is the spindash and fixed spike bug. I'm not smugging about these features because I didn't draw the code by myself, Taken from Selbi's Sonic 1 Hacking Tutorial on Youtube.


I was released two version of this hack.
June Test Release:
Copy-Paste from Youtube Description:
~Changed GHZ level, palette
~Green hill replaced to Dark hill
~Edited Final Zone a bit
~Imported musics from Sonic 3~Sega Pcm sound is replaced to MK3 Shao Kahn "Excellent" voice.shit.
~Edited Texts
Beta 0.3:
Copy-Paste from Youtube Description again :P:
+Spindash has been added(Because Sonic needs it! :D)(Thanks to Selbi for the tutorial.)
+Resurrected Spring Yard Zone with my own levels.
~"Ruby hill" text has replaced to "Dark hill"
~BGM of Dark hill zone is replaced to Star light zone BGM. Because Marble Garden is unfitting. :P
~Changed some contents of Dark hill zone.
-Sega Pcm Sound has removed because of that Sonic Spindash animation. Which it impales the sound of the PCM instantly.
Special Thanks to:
Esrael G. Neto;
level(ESEII), palette(ESEII), music(ESEII Sound Importer), title card(Title Card editor), level select text editing(ESEII)
Selbi;
Sonic 1 Text Code Generator
Sonic 1 Hacking Tutorial
Hivebrain;
June 2005 Disassembly(ASM68k)
[EDIT:I forget someone on special thanks :P .
Nineko:
Eggman Monitor Guide]
Please share your opinions about this hack.
Attached Files
Edited by RevolutionGlory, 25 June 2012 - 07:01 PM.



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