Hi:
I found another interesting bug when the spin dash is added to sonic 1 and well, I checked and it's in Sonic 2 too :S
I noticed it in this exact situation:
It happens in the right edge of the screen only when it's looked (in a boss battle for example). If you are hurt and you are in that right edge and you start to spin dash (to try to go to the left) when you release the spin dash Sonic is stoped there... it doesn't matter how many times you tried until you touch right or left directions to move Sonic.
Any idea of what is happening here? any possible fix?
Spindash bug in Sonic 1
Started by
Psycho RFG
, 25 Jun 2012 09:52 PM
3 replies to this topic
#1
Posted 25 June 2012 - 09:52 PM
#2
Posted 25 June 2012 - 10:20 PM
This fix is for Sonic 2, but I'm guessing Sonic 1 follows the same way.
#3
Posted 25 June 2012 - 11:10 PM
Thanks a lot! I didn't thought about looking in Sonic 2 guides 
That worked fine and now that annoying bug is gone.
That worked fine and now that annoying bug is gone.
#4
Posted 01 July 2012 - 09:34 AM
I disabled, no, terminated the code I used for a custom spindash, because the sprites were loading in two seperate ways. But I will figure out a second way of fixing the GHZ S loop glitch, Without resoting to importing the spindash again.
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