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#2359 MarkeyJester

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Posted 05 August 2012 - 04:55 PM

So then guys:

Posted Image

Take one damn good guess at what I'm working on now.
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#2360 redhotsonic

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Posted 05 August 2012 - 05:49 PM

When it says SonicCD on the bar... Sonic 2? =P


Unless you meant what on SonicCD... I'm not actually sure
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#2361 Ravenfreak

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Posted 05 August 2012 - 06:27 PM

I take it that you're disassembling a Sonic CD Iso? :D
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#2362 MarkeyJester

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Posted 05 August 2012 - 06:53 PM

*claps* well done! You've earned yourself a cookie!

I've been looking for a challenge, and since noone else is making one, or at least not making much progress on any, I thought I'd pitch in.
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#2363 redhotsonic

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Posted 05 August 2012 - 08:50 PM

Correct me if I'm wrong, but isn't there already one for Sonic CD?
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#2364 Sinkdude

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Posted 05 August 2012 - 08:53 PM

So then guys:

Posted Image

Take one damn good guess at what I'm working on now.

OMG! A split dIsassembly for Sonic CD! You are my god now!
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#2365 Ravenfreak

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Posted 06 August 2012 - 04:44 AM

Correct me if I'm wrong, but isn't there already one for Sonic CD?

There's one for the 510 beta that was made by Segaloco. I believe that's what you're thinking of. ;)
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#2366 Blazer

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Posted 06 August 2012 - 08:15 AM

don't know if im right on this but i kind of remember seeing one made by someone named quii on sonicretro somewhere, but then again i could be wrong. but other than that, at least someone else is attempting to make a SCD Disassembly. also out of curiosity, exactly how much of it is already disassembled?

Edited by Blazer, 06 August 2012 - 08:17 AM.

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#2367 DeoxysKyogre

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Posted 10 August 2012 - 03:59 PM

Also, another picture from my planet-based hack, Eggland (Yes, my hack has a storyline with the universe and planets involved) showing Eggman's new UFO-planet styled eggmobile and the first planet's foreground art.
Posted Image

Edited by DeoxysKyogre, 10 August 2012 - 05:15 PM.

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#2368 Zana

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Posted 10 August 2012 - 06:59 PM

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<WARNING, BIG IMAGE UP THERE>
That is a WIP Green Hill Zone remake, that was actually being used for Eggland, but given im developing it so slowly, we decided to do the other art instead and finish this for another project... Anyway let me know what you think

Posted Image

Posted Image

And well these are a few other things i have been working on too

Edited by Zana, 10 August 2012 - 07:03 PM.

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#2369 Blazer

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Posted 11 August 2012 - 04:27 AM

I will say that you have made a huge improvement from what i can see and what we played. i for one actually like how you recreated ghz. as for the new design for the eggmobile, i like the concept but you might want to spruce it up a bit, such as changing those red lines a bit and the black and yellow ring around it as well. as for the text, not bad at all, especially the sega text and shaded letter text. so far i like what i am seeing. i will be looking foward to seeing more of what you guys have in store for us, keep it up. :)
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#2370 SpirituInsanum

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Posted 12 August 2012 - 06:21 AM

I couldn't resist. :lol:
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Robotnik will be laughing at you from the nearest monitors. :P
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#2371 MarkeyJester

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Posted 12 August 2012 - 06:39 AM

Ahahahaha, excellency at its finest, nice work there!

That could very well be considered the bad future of Scarp Brain Zone, the details on the level itself are excellent by the way.

Additionally, have you considered putting the Vectorman monitor design into practical use? Not to say that what you've got now isn't good enough, I just mean as in some form of addition, like seperate rotating moniors.
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#2372 SpirituInsanum

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Posted 12 August 2012 - 04:09 PM

I thought about it originally, but it would have been distracting and "breaking monitors with Robotnik" sounds like a bad idea from the classic game standpoint.

Another idea was to have the sensors/cameras under the monitors and to be able to destroy them to turn off the TVs, but there's a different animation for the end of level, and it's probably better to keep it visible.

That, and I'm definitely too short on vram now ^^'
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#2373 Animemaster

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Posted 12 August 2012 - 05:29 PM

Ahahahaha, excellency at its finest, nice work there!

That could very well be considered the bad future of Scarp Brain Zone, the details on the level itself are excellent by the way.

Additionally, have you considered putting the Vectorman monitor design into practical use? Not to say that what you've got now isn't good enough, I just mean as in some form of addition, like seperate rotating moniors.

Posted Image
I did this concept awhile ago, it was planned to be in FHZ in my hack, it may still go in. Unfortunately the Agif crap is block the Egg Tv frame.

Looking awsome by the way SpirituInsanum!.

Edited by Animemaster, 12 August 2012 - 05:35 PM.

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#2374 Psycho RFG

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Posted 13 August 2012 - 01:47 PM

I couldn't resist. :lol:
Posted Image
Robotnik will be laughing at you from the nearest monitors. :P


Haha, that's a really cool object. The idea is brilliant and how you make it look is fantastic. It has to be great while you are playing the level and very cool in the "lights out" part :P
Great job!

Edited by Psycho RFG, 13 August 2012 - 01:48 PM.

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#2375 Sonic master

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Posted 14 August 2012 - 01:18 AM

Also, another picture from my planet-based hack, Eggland (Yes, my hack has a storyline with the universe and planets involved) showing Eggman's new UFO-planet styled eggmobile and the first planet's foreground art.
Posted Image

That is some amazing art you have going on there. It is almost as if the sega genesis color limitation does not exist looks better than some SNES games. The dithering is very good and not noticeable at all I can tell you spent alot of time on this I can not wait to play this sonic hack.
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#2376 MainMemory

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Posted 14 August 2012 - 06:42 PM

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