Fix up the water a bit and it'll be perfect.
Something I've been working on.
General Screenshot/Movie Thread
#37
Posted 07 September 2007 - 03:54 PM
#38
Posted 07 September 2007 - 09:04 PM
Edited by Victor T, 07 September 2007 - 09:04 PM.
#39
Posted 07 September 2007 - 10:40 PM
That looks very nice, I like it, but what are the red things at the top meant to be?
#40
Posted 08 September 2007 - 12:04 AM

Key things are the new tree, the new bush, and the slightly altered palette.
#41
Posted 08 September 2007 - 12:41 AM

Don't have the foggiest idea what to use for the BG anymore X_X
As for level art...I have ideas, but don't know where to start for the BG.
Oh..and two characters requires editing the frames for Sonic at the intro. This particular shot has one large frame with Sonia and Silver here. When I get down to making animations, (currently on music), it will just b e a load of frames for the Sonic object. It's all in the mappings really
Edited by GrandMasterGalvatron, 08 September 2007 - 12:43 AM.
#42
Posted 08 September 2007 - 12:46 AM
#43
Posted 08 September 2007 - 02:45 AM
Thanks. They're Lights.That screams to me Lava Reef Zone Act 2.
That looks very nice, I like it, but what are the red things at the top meant to be?
@Galvatron:
The hands don't fit.
#44
Posted 08 September 2007 - 07:58 AM
Looks like you only read that "ristar sucks" cuz that was a point, it does not matter...Does that matter?ristar sucks...
#45
Posted 09 September 2007 - 12:03 AM
#46
Posted 09 September 2007 - 07:24 AM
That is awesome. Those lights does not fit in there. Some fixing first and they fit there like pen...Can i show here a background that won't be used in a hack?
oh newer mind. but nice work!
Edited by Thundertimi, 09 September 2007 - 07:25 AM.
#47
Posted 10 September 2007 - 02:20 AM

I'll post some more screens as we get more stuff done.
#48
Posted 11 September 2007 - 12:17 PM
#49
Posted 13 September 2007 - 01:16 AM
#50
Posted 13 September 2007 - 10:00 AM
Aw, everyone is doing that monito design now =/
Anyway, that looks settling.
#52
Posted 14 September 2007 - 01:14 AM
Out of all the art you've shown in the past, this by-far has officially studden me. I couldn't stop smiling for roughly 5 minutes to Ristar's art finally incorporated into a Sonic game the way I envisioned it. Now, all you need to do is add the Ristar music, and it should be amazing.GHZ is done, and I'm going to be starting MZ tomorrow. DNX is currently working on SBZ3, and Thorn may have a shot at SLZ's forground. We may release a beta after another zone or two is done, but thats not fore sure. But for now, you have another screen to look at.
I'll post some more screens as we get more stuff done.
All I can say, is thank you.
#53
Posted 19 September 2007 - 03:18 PM

New SEGA screen.

The Glowing Bridge screen. (Yeah, I know I posted this there ages ago. I don't care.)
56K Warning: Bigass anigifs ahoy, with lots of frameskipping since I can't seem to be able to do decent anigifs:





Level transitions. I have yet to do a decent LZ->SLZ transition, so I didn't post that.


New signposts for Tails and Knuckles made by Chimpo.
Comments?
Edited by puto, 19 September 2007 - 03:36 PM.
#54
Posted 19 September 2007 - 03:30 PM
I've always liked that screen, thanks for implementing it!New shit in S1R:
New SEGA screen.
1 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users
-
Google (1)










