SSRG Forums > Sonic Specific Modification > Discussion & Q&A |
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Saturday 20th February 2010, 6:02 pm
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#577
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Group: Member Posts: 96 Joined: 10th April 2009 Member No.: 723 Points: 4 |
It still seems a bit difficult to read. The white text blends in with the light yellow. I like how the Debug and Super Sonic codes are listed in the menu. Can one just click on it and have it activated or are they just simply there to tell the player the code? That's a neat idea though.
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Saturday 20th February 2010, 6:29 pm
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#578
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No Reason, Only Madness Group: Member Posts: 145 Joined: 5th December 2009 From: Somewhere... Member No.: 1,015 Points: 2 |
The codes are there to remind me that I've changed them, since I have an unfortunate habit of forgetting them. (Especially the all emeralds one for some reason).
Maybe if i darken the writing that would work... *Boots up Hivepal and starts to screw about with alternate colours* -------------------- |
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Saturday 20th February 2010, 7:10 pm
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#579
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Keep on rockin' Group: Projects Supervisor Posts: 1,155 Joined: 20th July 2008 From: Lueneburg, Germany Member No.: 469 Points: 45 |
Make the background not having that much contrast and make it darker. It's damn hard to read the text in my opinion.
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Saturday 20th February 2010, 8:23 pm
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#580
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Group: Member Posts: 88 Joined: 14th September 2007 From: Salinas, CA Member No.: 166 |
![]() As others have already stated, the text is hard to read and I think it's a result of the background being too distracting. I would do what Selbi suggested and darken the background a bit. This post has been edited by Sonic Boom: Saturday 20th February 2010, 8:24 pm -------------------- ![]() |
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Sunday 21st February 2010, 10:59 am
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#581
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No Reason, Only Madness Group: Member Posts: 145 Joined: 5th December 2009 From: Somewhere... Member No.: 1,015 Points: 2 |
I THINK it's ok now...
![]() EDIT: Made the unselected text to white instead of grey. This post has been edited by Hank: Sunday 21st February 2010, 1:42 pm -------------------- |
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Monday 22nd February 2010, 9:28 pm
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#582
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You're gonna give me a seizure! Group: Member Posts: 240 Joined: 18th January 2010 From: North Wales Member No.: 1,042 |
I THINK it's ok now... ![]() EDIT: Made the unselected text to white instead of grey. Well it's much easier to see, and doesn't hurt my eyes XD. I think its a good pallate to use. -------------------- ![]() |
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Wednesday 24th February 2010, 11:04 am
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#583
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Its over 9000!!! Group: Member Posts: 434 Joined: 20th March 2009 From: UK Member No.: 708 Points: 10 |
I THINK it's ok now... ![]() EDIT: Made the unselected text to white instead of grey. Much better -------------------- Unique is outa the question.... but making a classic look awsome, its worth wating for =P.
Not recruiting until revelations is back and ready. my email jaib123@hotmail.co.uk,. My youtube account name is animemaster222. Skype is animemasterjai Happy hacking! Check out the GamebustersUK channel. Me and my friends do playthroughs such as sonic 1, and we comment while playing, so check it out. ![]() |
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Wednesday 24th February 2010, 4:56 pm
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#584
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No Reason, Only Madness Group: Member Posts: 145 Joined: 5th December 2009 From: Somewhere... Member No.: 1,015 Points: 2 |
Much better Glad I finally got that out of the way then. EDIT: yay, 100th post! This post has been edited by Hank: Wednesday 24th February 2010, 4:56 pm -------------------- |
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Thursday 25th February 2010, 1:39 am
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#585
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Harder Project's Owner Group: Member Posts: 156 Joined: 8th August 2008 From: Sao Paulo, Brazil Member No.: 493 Points: 3 |
I THINK it's ok now... ![]() EDIT: Made the unselected text to white instead of grey. Much better Really MUCH better. Also, you should fill that dark red background with some dark yellow dots. EDIT: Hehehe, this is the 111th of me. This post has been edited by eduardoknuckles: Thursday 25th February 2010, 1:41 am -------------------- ..:: The Sonic Harder Levels Project ::.. ![]() Random playlist selectable by Options Menu, Palette Changer in realtime inside the levels, Difficulty Select, Sonic 1 Harder Levels Custom Sound Driver, Formerly Options Menu and Level Select, 4-Act per Level, Dynamic tile-set system, More than 100 songs, New Title Screen Graphics, New sound effects, Knuckles and Tails gameplay, Exclusive game mode and more. |
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Thursday 25th February 2010, 2:16 pm
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#586
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Random Ren & Stimpy Generator Group: Staff Posts: 446 Joined: 27th June 2009 Member No.: 801 Points: 13 |
EDIT: yay, 100th post! yay, 75th post! =P Hank, that menu is much better, now that we can actually see what's on it. I'm a bit confused about the "WOOD" soundtest selection though, seems funny, "Go to the woods and type 01 09 09 02 01 01 02 04 for debug mode", I'm asuming you're changing that to SoundTest or something different? either way, looking good =) -------------------- "So, you love Super Sonic aye? Allow Fleetway to remind you of your wrongful thinking" |
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Thursday 25th February 2010, 5:09 pm
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#587
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No Reason, Only Madness Group: Member Posts: 145 Joined: 5th December 2009 From: Somewhere... Member No.: 1,015 Points: 2 |
Ahh, Thats the level select shortcut for Wood Zone, I just can't seem to make it selectable via it's own Option... (Some crazy ASM edits which are just beyond me at the moment)
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Saturday 27th February 2010, 6:51 am
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#588
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Group: Member Posts: 32 Joined: 26th January 2009 Member No.: 638 Points: 4 |
A video of Spring Yard act 3 in my slowly progressing hack: The New Sonic the Hedgehog
http://www.youtube.com/watch?v=D7skicKS9Ng C&C please, there isn't much but I can get any help I can with ideas... |
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Saturday 27th February 2010, 3:08 pm
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#589
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Group: Member Posts: 67 Joined: 2nd December 2009 From: Russia Member No.: 1,012 |
I like new badniks art, it looks pretty funny.
But your title card font is almost unreadable (especially for me). And why are letters put into white squares? When I saw title card for the first time I thought it was a glitch. HUD and BG need some work as well. Overall art changes are great, can't wait to play the hack. -------------------- Sorry, if there are mistakes in my posts. My English is
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Saturday 27th February 2010, 6:32 pm
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#590
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Group: Member Posts: 32 Joined: 26th January 2009 Member No.: 638 Points: 4 |
Sorry about that, the art was intentional, but I'll be sure to change it.
By the way the level is Shy Guys Toy Box just in case if it is too hard to read. |
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Saturday 27th February 2010, 7:50 pm
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#591
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Random Ren & Stimpy Generator Group: Staff Posts: 446 Joined: 27th June 2009 Member No.: 801 Points: 13 |
I liked the title card art, it has a nice olde design, but pretty hard to read which is the only let down there. I find your art is weird but not at all terrible to look at, they're fine (I'm just pleased that they're unique with style), the badniks look funny, I couldn't help but laugh.
It would be nice to see a new FG design made and a layout change, but overall, I think you're doing a good job, not particularly the style I 100% enjoy, but I can see you put actual effort into this, keep it up! -------------------- "So, you love Super Sonic aye? Allow Fleetway to remind you of your wrongful thinking" |
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Saturday 27th February 2010, 8:38 pm
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#592
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Crazy Maverick on the loose! Group: Member Posts: 96 Joined: 22nd February 2009 From: newark, deleware Member No.: 672 Points: 4 |
nice twist with the shy-guy port and the title cards just as markeyjester said. some parts may look like it needs a little work, but other than that, not bad
This post has been edited by crapymix294: Saturday 27th February 2010, 8:39 pm -------------------- Sonic Xero v3.0 - coming soon
Retro sonic Fan FTW! |
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Monday 8th March 2010, 7:37 pm
Post
#593
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Group: Member Posts: 6 Joined: 6th August 2009 Member No.: 881 |
I don't post here often, so I thought I should.
For those of you not in the know, I've been working on a Sonic 3 and Knuckles hack. It's a general layout/palette/few other things hack, so don't expect anything spectacular. I thought I'd share some progress here and see what people think in general. ![]() Mushroom Hill Zone 1 with Knuckles. Going for an almost night/stormy feel ![]() Launch Base Zone 1 at sunset. Layout is coming along nicely. And a link to my most current video on youtube showing my Marble Garden 1 edit - http://www.youtube.com/watch?v=kgBce_rPuoQ Comments and criticism are gratefully received. -------------------- |
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Thursday 11th March 2010, 3:27 pm
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#594
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Harder Project's Owner Group: Member Posts: 156 Joined: 8th August 2008 From: Sao Paulo, Brazil Member No.: 493 Points: 3 |
Hm, these colors are a bit...Dead. You may remove these metallic changing it into some red-coloured metal blocks in LBZ... A bit of orange should be better in the MHZ. Both are not bad, but so much "Metallic". Since being like sunset. This is a bit dead.
-------------------- ..:: The Sonic Harder Levels Project ::.. ![]() Random playlist selectable by Options Menu, Palette Changer in realtime inside the levels, Difficulty Select, Sonic 1 Harder Levels Custom Sound Driver, Formerly Options Menu and Level Select, 4-Act per Level, Dynamic tile-set system, More than 100 songs, New Title Screen Graphics, New sound effects, Knuckles and Tails gameplay, Exclusive game mode and more. |
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Saturday 20th February 2010, 6:02 pm



















