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Sonic: Super Deformed


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#1 hitaxas

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Posted 15 March 2009 - 02:05 PM

Sonic: Super Deformed is a hack I am currently working on, and have been for a few years now (It was originally named Sonic 1: HD).
It started in 2006 as a Sonic 1 hack. I slowly worked on the engine and moved it over to Sonic 2, and from there it's been modified to a more custom version of the engine (still feels like a classic game though :P ).

first off, about what has been added, and what is planned:

What's New?

* Multiple Characters
* Super Forms for each character
* Sonic CD Spin Dash
* Jump dash (Sonic Only)
* Stomp Attack (Sonic only)
* Super Peelout (Sonic only)
* Homing attack
--------
these moves will be changed before the release, due to him feeling too much like Megamix's Shadow.
* Double Jump (Shadow Only)
* High speed Dash (Chaos Control- Shadow Only)
--------

* New level Palettes and Names
* New Sprites, in Chibi/Super Deformed style
* New art, including enemies
* Sonic 3 & Knuckles style end level poses <- was in S1 version, not yet in S2 version
* S1 Sound Driver/ With S3 DAC
* New Music (some ports too)
* Different music for each zone and act
* New Level art and Layouts (Summer Shoreline Zone, Torrent Tower Zone, Frosty Falls zone)
* Fire, Lightning and Bubble shields from Sonic 3, along with new, exclusive shields, such as the Leaf Shield!
* Attracting rings from Sonic 3.
* Hyper forms <- 90% completed
* Hitaxas' updated S2 engine.
* Ported Objects
* New Objects
* A new selection in the Options menu, allowing the player to chose their game style/moveset

What else is planned?

* Chaos Blast (Super Kill all- Super Shadow only)
* More players (Espio, Knuckles, and Cream..or Tails, who knows)
* New Special stages (level based)
* New Level art and Layouts for other levels
* A new selection in the Options menu, allowing the player to chose their game style/moveset
* New title screen
* New end sequence
* More unique features


Now for some screen shots of the most recent version:

Summer Shoreline Zone
Posted Image

Torrent Tower Zone
Posted Image

Unnamed Zone 1
Posted Image

Unnamed Zone 1's Background
Posted Image

Unnamed Zone 2
Posted Image

Characters:
Posted Image
Newer Knuckles and Shadow:
Posted Image

There is one more stage (Frosty Falls Zone). However, I cannot supply a screen shot at this moment, as the person doing the level art has not finished.

Credits go to:
Me, Irixion, Shobiz, Alriightyman.

Special thanks go to:
* Flygon
* Kenny TH
* Nick O
* SOTI
* Varion Icaria
* Puto
* MoDule
* Tweaker
* SMTP
* Krigo
* CarrascoZX0
* Eduardo Knuckles
* Hanoch
* Anyone I somehow left out...

C&C please. :P

Edited by hitaxas, 18 March 2009 - 04:40 PM.

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#2 Hanoch

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Posted 15 March 2009 - 06:27 PM

Suggestions about unamed zones: The first one should be named Revamped Robbery zone
*runs*
And the second one should be named Casino Carnival zone.
Other than that, great hack. Please dont add special moves for cream before I instert her to my hack >.>
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#3 CarrascoZX0

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Posted 15 March 2009 - 06:36 PM

Finally! Sonic: Super Deformed is on SSRG! Good work so far!

Unnamed Zone 1's Background
Posted Image

As I said in MSN... I like Idea 3 better... xD... But your game... Your call...

Special thanks go to:
* Flygon
* Kenny TH
* Nick O
* SOTI
* Varion Icaria
* Puto
* MoDule
* Tweaker
* SMTP
* Krigo
* CarrascoZX0
* Eduardo Knuckles
* Anyone I somehow left out...

Yay! xD

Keep up the good work! ;)
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#4 RatedRStarr

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Posted 15 March 2009 - 11:54 PM

Damn, that is some great work. I wish I could have posted this on retro but I'm pending membership. That is still great though and with all these characters and features planned wouldn't it be good to add like a versus where you race?
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#5 Qjimbo

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Posted 16 March 2009 - 01:45 AM

I'm loving the artwork in this hack. I look forward to the release!
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#6 hitaxas

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Posted 17 March 2009 - 01:49 PM

Thanks for the support. ;)

I plan to release a demo around October 5th, so stay calm people. =P

ALSO:
I am looking for willing and trustworthy people to join this hack as a team.
You must have one of the following skills (and must be good at the skill):

Level art and layout editing
ASM (must know enough to make special features)
Sprite editing (could assist me in the new character sprites)

Team members will be reciving a demo of SSD before OCT.5th. =P
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#7 Selbi

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Posted 17 March 2009 - 02:02 PM

Level art and layout editing
ASM (must know enough to make special features)
Sprite editing (could assist me in the new character sprites)

I can do all 3 things, altought I don't think I have enough knowledge for Sprites and Level Layouts. But ASM.
Just to say something to it. =P

Edited by Selbi, 17 March 2009 - 04:44 PM.

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#8 SonicVaan

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Posted 17 March 2009 - 04:07 PM

Haha! I'm learning the ASM engine. But adding a special feature? I don't know :/
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#9 DalekSam

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Posted 17 March 2009 - 04:10 PM

Don't forget Hitaxas, I'm always around for music, ASM, and just the ordinary shit.
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#10 Spanner

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Posted 17 March 2009 - 04:35 PM

Although you didn't ask, I could help you with music, since Irixion's away. I just feel that the music you currently have needs to be better.
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#11 hitaxas

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Posted 17 March 2009 - 05:05 PM

Well, well. Music has been a slight issue, I know Irix's music was... lacking. I am open to suggestions and the such.

Edit: I will be posting VGZs of some of SSDs soundtest when I get home. Some of its brand new, some a bit old.

Edited by hitaxas, 17 March 2009 - 06:54 PM.

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#12 Hanoch

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Posted 17 March 2009 - 07:12 PM

I call ASM and layouts. I am not that good at level art but layouts, I rock -shot-. I am ok at ASM. In fact, I am better than Selbi, Sam, vaan and SOTI together! -slayed with a blade-
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#13 CarrascoZX0

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Posted 17 March 2009 - 10:33 PM

Well, well. Music has been a slight issue, I know Irix's music was... lacking. I am open to suggestions and the such.

Edit: I will be posting VGZs of some of SSDs soundtest when I get home. Some of its brand new, some a bit old.

Say what?! I think I did music for you pretty well! xD... Also for the team... I'm good with music! As you know already... I've done lots of songs for you! xD
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#14 Irixion

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Posted 17 March 2009 - 10:36 PM

This now seems like "awesome hack but i need help with shit". Since Hitaxas and I had a 'falling out', he goes to look for someone else -._-. Good luck with everything.
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#15 hitaxas

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Posted 18 March 2009 - 01:01 AM

This now seems like "awesome hack but i need help with shit". Since Hitaxas and I had a 'falling out', he goes to look for someone else -._-. Good luck with everything.


I never said your work isn't credited. =P

So your not off the project, just in suspension since you don't have a connection on your PC.

EDIT: CarrascoZX0 has joined the team to handle music.
HOWEVER, I will accept music from just about anyone still.

EDIT2: The VGZs I mentioned are below...

Unnamed Zone 1 act 1

Unnamed Zone 1 act 2

One of many boss themes


TTZ act 1

TTZ act 2

Edited by hitaxas, 18 March 2009 - 02:02 PM.

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#16 hitaxas

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Posted 18 March 2009 - 03:40 PM

Double post, but this a rather vaild update:

Posted Image

Yes, One of my planned features have been added, with some help from Hanoch, who pointed me to a few routines. :)

SSD Mode = Spindash, Peelout, Sonic Boost, Stomp Attack, (Hyper)/Jumpdash, Homing attack
S3K Mode = Spindash, Instashield, hyper jumpdash
S2 Mode = Spindash
S1 Mode = No special moves or super/hyper forms

Basically, you can choose how you play the game. For the ultimate challenge, S1 mode is available so that you have to get through every level without even a spindash.

Edited by hitaxas, 18 March 2009 - 03:49 PM.

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#17 Alriightyman

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Posted 18 March 2009 - 06:33 PM

Double post, but this a rather vaild update:

Posted Image

Yes, One of my planned features have been added, with some help from Hanoch, who pointed me to a few routines. :)

SSD Mode = Spindash, Peelout, Sonic Boost, Stomp Attack, (Hyper)/Jumpdash, Homing attack
S3K Mode = Spindash, Instashield, hyper jumpdash
S2 Mode = Spindash
S1 Mode = No special moves or super/hyper forms

Basically, you can choose how you play the game. For the ultimate challenge, S1 mode is available so that you have to get through every level without even a spindash.

That's cool. One small thing that bugs me, SSD Mode could be centered a little better. Other than that I like it.
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#18 Selbi

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Posted 18 March 2009 - 07:02 PM

Double post, but this a rather vaild update:

Posted Image

Yes, One of my planned features have been added, with some help from Hanoch, who pointed me to a few routines. :)

SSD Mode = Spindash, Peelout, Sonic Boost, Stomp Attack, (Hyper)/Jumpdash, Homing attack
S3K Mode = Spindash, Instashield, hyper jumpdash
S2 Mode = Spindash
S1 Mode = No special moves or super/hyper forms

Basically, you can choose how you play the game. For the ultimate challenge, S1 mode is available so that you have to get through every level without even a spindash.

This is awesome! But I don't think you'll need Sonic 1 Mode, since this mode has nothing special, and the people want special things. =P
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