I modified the Chrome Gadget Zone music midi. I've been trying to use some gyb banks, but when rebuilding the rom the menu song is muted and when selecting the melody I only hear a drum set, and the endless mine zone is also muted. What can it be?
This is an English speaking forum. As such, we request that all posts going forward are made in English. Thanks.
sorry for the confusion, I had written it in English, but I think the automatic translator must have corrected it without me noticing.
Not GYB but this is what I have from 2009, in ASM format: Code: dc.b $3c,$1,$0,$0,$0,$1f,$1f,$15,$1f,$11,$d,$12,$5,$7,$4,$9 dc.b $2,$55,$3a,$25,$1a,$1a,$80,$7,$80 ; Voice 0 (Synth Bass 2 ) dc.b $3d,$1,$1,$1,$1,$94,$19,$19,$19,$f,$d,$d,$d,$7,$4,$4 dc.b $4,$25,$1a,$1a,$1a,$15,$80,$80,$80 ; Voice 1 (Trumpet 1 ) dc.b $3,$0,$d7,$33,$2,$5f,$9f,$5f,$1f,$13,$f,$a,$a,$10,$f,$2 dc.b $9,$35,$15,$25,$1a,$13,$16,$15,$80 ; Voice 2 (Slap Bass 2 ) dc.b $34,$70,$72,$31,$31,$1f,$1f,$1f,$1f,$10,$6,$6,$6,$1,$6,$6 dc.b $6,$35,$1a,$15,$1a,$10,$83,$18,$83 ; Voice 3 (Synth Bass 1 ) dc.b $3e,$77,$71,$32,$31,$1f,$1f,$1f,$1f,$d,$6,$0,$0,$8,$6,$0 dc.b $0,$15,$a,$a,$a,$1b,$80,$80,$80 ; Voice 4 (Bell Synth 1 ) dc.b $34,$33,$41,$7e,$74,$5b,$9f,$5f,$1f,$4,$7,$7,$8,$0,$0,$0 dc.b $0,$ff,$ff,$ef,$ff,$23,$80,$29,$87 ; Voice 5 (Bell Synth 2 ) dc.b $3a,$1,$7,$31,$71,$8e,$8e,$8d,$53,$e,$e,$e,$3,$0,$0,$0 dc.b $7,$1f,$ff,$1f,$f,$18,$28,$27,$80 ; Voice 6 (Synth Brass 1 ) dc.b $3c,$32,$32,$71,$42,$1f,$18,$1f,$1e,$7,$1f,$7,$1f,$0,$0,$0 dc.b $0,$1f,$f,$1f,$f,$1e,$80,$c,$80 ; Voice 7 (Synth like Bassoon ) dc.b $3c,$71,$72,$3f,$34,$8d,$52,$9f,$1f,$9,$0,$0,$d,$0,$0,$0 dc.b $0,$23,$8,$2,$f7,$15,$80,$1d,$87 ; Voice 8 (Bell Horn type thing ) dc.b $3d,$1,$1,$0,$0,$8e,$52,$14,$4c,$8,$8,$e,$3,$0,$0,$0 dc.b $0,$1f,$1f,$1f,$1f,$1b,$80,$80,$9b ; Voice 9 (Synth Bass 3 ) dc.b $3a,$1,$1,$1,$2,$8d,$7,$7,$52,$9,$0,$0,$3,$1,$2,$2 dc.b $0,$52,$2,$2,$28,$18,$22,$18,$80 ; Voice a (Synth Trumpet ) dc.b $3c,$36,$31,$76,$71,$94,$9f,$96,$9f,$12,$0,$14,$f,$4,$a,$4 dc.b $d,$2f,$f,$4f,$2f,$33,$80,$1a,$80 ; Voice b (Wood Block ) dc.b $34,$33,$41,$7e,$74,$5b,$9f,$5f,$1f,$4,$7,$7,$8,$0,$0,$0 dc.b $0,$ff,$ff,$ef,$ff,$23,$90,$29,$97 ; Voice c (Tubular Bell ) dc.b $38,$63,$31,$31,$31,$10,$13,$1a,$1b,$e,$0,$0,$0,$0,$0,$0 dc.b $0,$3f,$f,$f,$f,$1a,$19,$1a,$80 ; Voice d (Strike Bass ) dc.b $3a,$31,$25,$73,$41,$5f,$1f,$1f,$9c,$8,$5,$4,$5,$3,$4,$2 dc.b $2,$2f,$2f,$1f,$2f,$29,$27,$1f,$80 ; Voice e (Elec Piano ) dc.b $4,$71,$41,$31,$31,$12,$12,$12,$12,$0,$0,$0,$0,$0,$0,$0 dc.b $0,$f,$f,$f,$f,$23,$80,$23,$80 ; Voice f (Bright Piano ) dc.b $14,$75,$72,$35,$32,$9f,$9f,$9f,$9f,$5,$5,$0,$a,$5,$5,$7 dc.b $5,$2f,$ff,$f,$2f,$1e,$80,$14,$80 ; Voice 10 (Church Bell ) dc.b $3d,$1,$0,$1,$2,$12,$1f,$1f,$14,$7,$2,$2,$a,$5,$5,$5 dc.b $5,$2f,$2f,$2f,$af,$1c,$80,$82,$80 ; Voice 11 (Synth Brass 2 ) dc.b $1c,$73,$72,$33,$32,$94,$99,$94,$99,$8,$a,$8,$a,$0,$5,$0 dc.b $5,$3f,$4f,$3f,$4f,$1e,$80,$19,$80 ; Voice 12 (Bell Piano ) dc.b $31,$33,$1,$0,$0,$9f,$1f,$1f,$1f,$d,$a,$a,$a,$a,$7,$7 dc.b $7,$ff,$af,$af,$af,$1e,$1e,$1e,$80 ; Voice 13 (Wet Wood Bass ) dc.b $3a,$70,$76,$30,$71,$1f,$95,$1f,$1f,$e,$f,$5,$c,$7,$6,$6 dc.b $7,$2f,$4f,$1f,$5f,$21,$12,$28,$80 ; Voice 14 (Silent Bass ) dc.b $28,$71,$0,$30,$1,$1f,$1f,$1d,$1f,$13,$13,$6,$5,$3,$3,$2 dc.b $5,$4f,$4f,$2f,$3f,$e,$14,$1e,$80 ; Voice 15 (Picked Bass ) dc.b $3e,$38,$1,$7a,$34,$59,$d9,$5f,$9c,$f,$4,$f,$a,$2,$2,$5 dc.b $5,$af,$af,$66,$66,$28,$80,$a3,$80 ; Voice 16 (Xylophone ) dc.b $39,$32,$31,$72,$71,$1f,$1f,$1f,$1f,$0,$0,$0,$0,$0,$0,$0 dc.b $0,$f,$f,$f,$f,$1b,$32,$28,$80 ; Voice 17 (Sine Flute ) dc.b $7,$34,$74,$32,$71,$1f,$1f,$1f,$1f,$a,$a,$5,$3,$0,$0,$0 dc.b $0,$3f,$3f,$2f,$2f,$8a,$8a,$80,$80 ; Voice 18 (Pipe Organ ) dc.b $3a,$31,$37,$31,$31,$8d,$8d,$8e,$53,$e,$e,$e,$3,$0,$0,$0 dc.b $0,$1f,$ff,$1f,$f,$17,$28,$26,$80 ; Voice 19 (Synth Brass 2 ) dc.b $3b,$3a,$31,$71,$74,$df,$1f,$1f,$df,$0,$a,$a,$5,$0,$5,$5 dc.b $3,$f,$5f,$1f,$5f,$32,$1e,$f,$80 ; Voice 1a (Harpischord ) dc.b $5,$4,$1,$2,$4,$8d,$1f,$15,$52,$6,$0,$0,$4,$2,$8,$0 dc.b $0,$1f,$f,$f,$2f,$16,$90,$84,$8c ; Voice 1b (Metallic Bass ) dc.b $2c,$71,$74,$32,$32,$1f,$12,$1f,$12,$0,$a,$0,$a,$0,$0,$0 dc.b $0,$f,$1f,$f,$1f,$16,$80,$17,$80 ; Voice 1c (Alternate Metallic Bass ) dc.b $3a,$1,$7,$1,$1,$8e,$8e,$8d,$53,$e,$e,$e,$3,$0,$0,$0 dc.b $7,$1f,$ff,$1f,$f,$18,$28,$27,$8f ; Voice 1d (Backdropped Metallic Bass ) dc.b $36,$7a,$32,$51,$11,$1f,$1f,$59,$1c,$a,$d,$6,$a,$7,$0,$2 dc.b $2,$af,$5f,$5f,$5f,$1e,$8b,$81,$80 ; Voice 1e (Sine like Bell ) dc.b $3c,$71,$72,$3f,$34,$8d,$52,$9f,$1f,$9,$0,$0,$d,$0,$0,$0 dc.b $0,$23,$8,$2,$f7,$15,$85,$1d,$8a ; Voice 1f (Synth like Metallic with Small Bell) dc.b $3e,$77,$71,$32,$31,$1f,$1f,$1f,$1f,$d,$6,$0,$0,$8,$6,$0 dc.b $0,$15,$a,$a,$a,$1b,$8f,$8f,$8f ; Voice 20 (Nice Synth like lead) dc.b $7,$34,$74,$32,$71,$1f,$1f,$1f,$1f,$a,$a,$5,$3,$0,$0,$0 dc.b $0,$3f,$3f,$2f,$2f,$8a,$8a,$8a,$8a ; Voice 21 (Rock Organ ) dc.b $20,$36,$35,$30,$31,$df,$df,$9f,$9f,$7,$6,$9,$6,$7,$6,$6 dc.b $8,$20,$10,$10,$f8,$19,$37,$13,$80 ; Voice 22 (Strike like Slap Bass ) dc.b $2c,$74,$74,$34,$34,$1f,$12,$1f,$1f,$0,$0,$0,$0,$0,$1,$0 dc.b $1,$f,$3f,$f,$3f,$16,$80,$17,$80 ; Voice 23 (-Descriptions from RetroWiki-) dc.b $10,$9,$0,$0,$0,$1f,$1f,$5f,$5f,$12,$e,$a,$a,$0,$4,$4 dc.b $3,$2f,$2f,$2f,$2f,$25,$30,$13,$0 ; Voice 24 (-These voices are not there-)
I'm still a beginner with music hacking but I liked the result. I had removed the instruments for FM channels 3 and 4 from the Midi file. Because before I had made this modification directly to the rom (in bin format) in the hex editor, I ended up falling in love when I heard the result (after about 2 or 3 minutes the music is distorted and silenced) and I modified the midi to see how it was made of fact.
Out of interest what did you expect it to do? I haven't imported anything in forever and I never used GYB imports, or many compared to the old days of xm3/4smps. Feel free to share your music conversions on this board.
I just wanted it to play something that I could hear inside the rom (I would like to learn how to do this), the file you sent me played the drums better (I think I put something wrong before), the expected result I only have the wav file recorded, and the midi (which doesn't loop) and a converted midi wav (for a possible remaster) Here are the files if you're interested: https://drive.google.com/file/d/1FL04cEyTx7zXtQPDu1rKgIlGyc0dVrnD/view?usp=drivesdk I wanted it to be like this (Chrome Gadget.wav), of course I used an unconventional way (I just changed the way it's played in a music player), but that's how I wanted it to be in the game.