I use Furnace to write music, and this is the method I use to get it to work with Sonic 1's sound driver. The same method can be done using...
I noticed that the rings continue to animate when you die, which isn't supposed to happen in Sonic 1. I was able to solve this by inserting this...
I believe that hack has never gotten a public release
There's nothing wrong with saying who made the hack. Also, it was never released. The version on the YouTube channel is an April Fools joke. [MEDIA]
The video description holds the answers you both seek
This was written by UnlimitedTrees. These are not my words. I'm just reposting this because I hear that's the easy way to get likes and engagement...
It has been brought to my attention that the issue is more likely that LSelectPointers is out of range. move.l...
There is no reason I can think of why that line in particular would cause an error. My assumption is that it's the line after it causing the...
There is way more nuance to the discussion of borrowing ideas from other hacks. Ideas don't come from nowhere. Every game that's ever been made...
First, if you plan on editing any art, I'm just going to say that Gimp, paint.net, or even any dedicated pixel art program are incredibly valuable...
Resolved!
I don't think there's enough content here to warrant a release. I like where you're going with the palette, though Sonic's palette suffers from...
SonLVL lets you import chunks, so you can delete the tiles, blocks, and chunks associated with the current background, create your own background...
I think you need to get a better understanding of what these sound formats mean. MP3 (or any average audio format) is pure audio data. The data...
One way you could do it is to have two separate object position files: one for stuff that carries over between time periods, and one for stuff...
I prefer longer videos. Watching half a day's worth of videos to learn how to do something does seem like a lot, but the videos are incredibly...
It's neat that you're figuring out how to edit art and music and all that, but I also think it's necessary to think about if you think people will...
At loc_1A248, the Hivebrain disassembly has: move.b #$18,($FFFFF600).w $FFFFF600 is the RAM location for the game mode and $18 points...
I think you might have an error in the formatting of the sound file. Compare yours with a working sound file. One simple error that tends to cause...
Can you be more specific on how it's not working? If it doesn't appear, you may have not added its label to _inc/Object pointers.asm. If it just...
Separate names with a comma.