Emeralds objects IDs and palettes

Discussion in 'Discussion and Q&A Archive' started by bareirito, Aug 2, 2009.

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  1. bareirito

    bareirito Well-Known Member Member

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    With help of RamiroR, I could get a seventh special stage working, the Sonic's start position it's not inserted in thought, but I will deal with that later... beating the stage with debug mode drives me to the sixth special stage original place, letting Sonic get seventh Chaos Emerald.


    But...


    /monthly_08_2009/post-585-1249188684_thumb.jpg


    It's just a duplicate of the grey one.


    Here's the problem, I thought the problem was originated because each emerald has it's ID number and pallet, then I was searching for the emeralds in special stage object code, but I found nothing. I also modified the mappings, but the results are the same. Now I'm lost and I don't know where to start searching.


    Now I need help. Is the emeralds in SS object code which is causing the problem? If yes, where the code is? Can I add one more emerald object so I can make it have it's own pallet? (I want light blue)


    If I was wrong with the ID number supposition, please advice me.
     
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  2. Animemaster

    Animemaster Lets get to work! Member

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    So in other words its just like this: http://sonicresearch.org/forums/index.php?showtopic=1481
     
  3. bareirito

    bareirito Well-Known Member Member

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    Well, yes, but that duplicate emerald problem is not important to me, I just want to know where the emeralds objects are (the ones in special stage) and if I can make one more object.
     

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  4. Professor Neo

    Professor Neo Well-Known Member Member

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    Alan, I'm dealing with the same exact issue here with the duplicate emeralds. If you get help, let me in on this
     
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