Custom Music Won't Play

Discussion in 'Discussion and Q&A Archive' started by SuperSonicX, Dec 8, 2011.

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  1. SuperSonicX

    SuperSonicX Newcomer In Limbo

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    I am trying to make a new soundtrack for my Sonic 1 hack. I have the xm loaded in xm3smps/oerg and I have everything right. The preview sounds great, but when I save it and build it won't play. What am I doing wrong? I got it to work earlier, but that was with GHZ bgm. I am trying to replace the act clear sound. It's set not to loop, E4 is not checked, and the preview plays.
     
    Last edited by a moderator: Dec 8, 2011
  2. warr1or2

    warr1or2 I AM CLG Member

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    You say you did everything right, and you want to replace act clear music? try going to the level select (up down left right A Start), find which track number plays act clear, (ex 81 is GHZ, find it at sound/81.bin), rename the track number of act clear to anything and change the new music to the act clear track number and find out what happens. If it worked great replacing GHZ music then my bet is nothings wrong with it. (or find sound/[whatever track act clear is].bin and changing it to sound/new_act_clear.bin. space signs needed)
     
  3. SSGD

    SSGD "I can't believe what cool boots you have on!" Member

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    Are you also absolutely positive that each of the sound samples are connected to the right channel number? I know sometimes when I was creating custom tracks that some samples wouldn't play due to being placed in a different sound channel thus causing no sound to play at all or screeching ear rape, so I would just double check on that.
     
  4. SuperSonicX

    SuperSonicX Newcomer In Limbo

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    No, I'm positive it's right on the channel assignments. Here is my file: http://www.mediafire.com/?q67z3rzaurqzhyw
     
  5. Animemaster

    Animemaster Lets get to work! Member

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    I opened it up in a hex editor, and you have bytes 02 and 03 like this , "0502". If i'm not mistaken it has to be 0602 otherwise, I guess it doesn't work. 5 FM, 3 PSGs and 1 DAC in total. In your case, it seems it would be 0602 or 0601 if you move both PSGs back a channel. (5 FM channels 1 DAC 2 or 1 PSG)


    Say for example I wanted to use 5 FM channels and 3 PSG and 1 DAC, it would look like this with bytes 02 and 03, "0603". If on the other hand I don't want DAC, and want 7 channels, instead of cutting out the 6 and have 5, you'd do this 0601.( 6 FM 1 PSG) Basically if you don't use DAC you have an extra FM channel in its place, Channel 6, and so you would use it like the other channels rather than using DAC.


    In fact before I go on, I'll just ask, does your track have DAC? was it your intention to give your song drums?.
     
    Last edited by a moderator: Dec 8, 2011
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