General Screenshot/Movie Thread (Archive)

Discussion in 'Showroom' started by Cinossu, Aug 16, 2007.

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  1. GrandMasterGalvatron

    GrandMasterGalvatron Let's get Legendary Member

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    [​IMG]


    About time I put that seventh one in there. (Screw the ghost block)


    Thanks to Nineko for helping me with the end screen. (Damn angles)


    [​IMG]


    Shorter arm, blah blah.
     
  2. redhotsonic

    redhotsonic Also known as RHS Member

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    I like the results screen. Well done.
     
  3. GrandMasterGalvatron

    GrandMasterGalvatron Let's get Legendary Member

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    Ok, opinion time.


    As you have noticed in the video, Sonia's Super Twirl sprites don't rotate on loops.


    Two things to consider:


    1. Espio's don't either, and he's featured in a 2d game.


    2. Blaze's do, though the game is 2.5D


    So the question is, rotating Super Twirl sprites. Yes/No.
     
  4. Katelynn

    Katelynn Active Member Member

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    I return. With unfinished goodies! This CPZ layout is a work in progress between me and my friend. Layout is the key goal here, not palettes or anything special like that.





    Here is the first branch of the layout.





    and here is the second. You'll notice the beginning sucked for this one; it's to show how to do things and how not to do things.


    So, good work so far?
     
    Last edited by a moderator: Jun 26, 2008
  5. redhotsonic

    redhotsonic Also known as RHS Member

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    Yes. If not, it'll be better if they rolled like Sonic.


    Thunderspeed, that's different and new. I like. Is it just me, or is Sonic having a mental fit eveytime he doesn't move? =P
     
    Last edited by a moderator: Jun 27, 2008
  6. Katelynn

    Katelynn Active Member Member

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    Yes yes, he is. I got a little button happy with the slow-mo effects on Gens Movie. :D
     
  7. GrandMasterGalvatron

    GrandMasterGalvatron Let's get Legendary Member

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    OK, futile attempt to breathe life into here #1:


    [​IMG]


    [​IMG]


    [​IMG]


    Still a WIP, got tile issues.


    Also, before you ask, it's Super Sonia.
     
    Last edited by a moderator: Jul 20, 2008
  8. sonicblast007

    sonicblast007 Well-Known Member Member

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    Looks Great, but will Super Silver be pink? -_-
     
  9. SeanieB

    SeanieB Dude! Root Admin

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    If you think about that - that might be an issue, you can;t make him silver or white - duh, so which color do you have in mind? yellow? I think I've seen some Silver models glowing turquoise/blue - I think for when he uses telekinetic powers (?)
     
  10. Sephiroth

    Sephiroth WHY SO CURIOUS?!? Member

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    Has anyone actually beaten Sonic 06? Maybe, you know, you could use the colours of Super Silver for Super Silver? =P
     
  11. GrandMasterGalvatron

    GrandMasterGalvatron Let's get Legendary Member

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    Super Silver looks like...Super Silver XD
     
    Last edited by a moderator: Jul 22, 2008
  12. Armada

    Armada DID SOMEONE SAY WEEABOO? Member

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    Copied and pasted from Retro due to LAZYNESS:


    So, I've started Mozart again. So far, I've been able to isolate channels (thank god for pointers). Next, I'll try converting the HEX bytes into logical notes (excluding DAC, because it's based on individual sounds) and then playback. I'll try to support ASM somewhere in there too. For now, enjoy these screenshots:


    [​IMG]


    Not much has changed in the header. The "update" button, just updates the channels in the notation tab. I'm still trapping for values less than 2F.


    [​IMG]


    Channel highlighting. Works lovely on songs with channels in the correct order. However, songs with channels in weird orders or overlapping tend to screw up to high heaven. The highlighting will explain it self in a moment.


    [​IMG]


    I reorganized the channels into tabs and textboxes (thanks SOTI!) to help keep things more legible than a block of text. The label's color is it's highlighting in the main notation. Currently, I need to globalize this text so it stays current in all feilds. As you can see, this is the FM tab.


    [​IMG]


    PSG


    [​IMG]


    DAC


    Word.
     
  13. Tweaker

    Tweaker OI! MIRON! Member

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    Final Megamix video. All good things must come to an end.
     
    Last edited by a moderator: Aug 13, 2008
  14. SeanieB

    SeanieB Dude! Root Admin

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    That's awesome, and I love the sound test, it looks like it was inspired by Chaotix, correct? and I thought you were just leaving the project, is this the final megamix video by you, or did you decide to pull the plug on Megamix completely?


    Oh, And I downloaded this off of the Retro wiki, Why the heck is this on Sega CD? Just to prove you can do it? Seems to be overkill for mostly genesis style audio and graphics


    Anyone tried running this on a real SCD?
     
    Last edited by a moderator: Aug 13, 2008
  15. Nicogens

    Nicogens Actually trying this time for real Member

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    Is the best, brilliant Tweaker.
     
    Last edited by a moderator: Aug 15, 2008
  16. Sephiroth

    Sephiroth WHY SO CURIOUS?!? Member

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    I have to say, Tweaker, that you are a sadistic bastard, mainly because of Misty Maze Act 4, it is fucked up majorly. Still a good level, but completely water? Are you serious?!?
     
  17. Irixion

    Irixion Well-Known Member Member

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    Sayonara megamix ;-; .....Armada. I want that utility. Like now =P. It's something I'm badly looking for!
     
  18. sonicblast007

    sonicblast007 Well-Known Member Member

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    Love the music Tweaker, especially the Mega Man music (probably because of Mega Man 9 coming out soon :p)
     
  19. stormfawkes

    stormfawkes Newcomer Trialist

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    First shot of my hack


    You won't find a single new sprite, nor new habilities or stuff like that.


    But you won't need to touch a button to clear the act.


    Insane? No, it's Sonic the Automatic Hedgehog 2!


    (before anyone asks: the first version was a failure)
     
    Last edited by a moderator: Aug 19, 2008
  20. Tweaker

    Tweaker OI! MIRON! Member

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    That is seriously cool. Great stuff!
     
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