General Screenshot/Movie Thread

Discussion in 'Showroom' started by redhotsonic, Jul 2, 2015.

  1. Inferno

    Inferno Rom Hacker Member

    Joined:
    Oct 27, 2015
    Messages:
    132
    Location:
    Sky Base Zone, South Island
  2. badnest

    badnest Newcomer Member

    Joined:
    Dec 3, 2019
    Messages:
    20
    Location:
    Brazil Bad Future
    Looking good. The stars could come out in a more interesting way, maybe the card could bounce one last time after the stars, and that sea would look LOTS better with line-by-line scrolling.
     
  3. Inferno

    Inferno Rom Hacker Member

    Joined:
    Oct 27, 2015
    Messages:
    132
    Location:
    Sky Base Zone, South Island
    Considered the former, and I have no clue how to do the latter at the moment, the current sea scrolling is to hold over until we figure that out with the parallax engine we're using (MarkeyJester's).
     
    badnest likes this.
  4. badnest

    badnest Newcomer Member

    Joined:
    Dec 3, 2019
    Messages:
    20
    Location:
    Brazil Bad Future
    you've seen it here first, kids

    Sonic EX

    [the gif that was here was not an april fools' mockup]

    limited time sneak peek ended
     
    Last edited: Apr 6, 2022
    Royameadow and JGamer2151 like this.
  5. MDTravis

    MDTravis Local Prototyper Member

    Joined:
    Dec 22, 2019
    Messages:
    24
  6. JGamer2151

    JGamer2151 Well-Known Member/Lurker Member

    Joined:
    Dec 1, 2020
    Messages:
    94
    So, I went into my personal archives and found this:


    (Credits to Neweegee for the title screen sprite)
    Also, April Fools.
     
    ProjectFM likes this.
  7. TheInvisibleSun

    TheInvisibleSun Visible Member

    Joined:
    Jul 2, 2013
    Messages:
    424
    Location:
    Western New York, USA
  8. SuperSayian Zrise

    SuperSayian Zrise Well-Known Member Exiled

    Joined:
    May 10, 2021
    Messages:
    78
    SonicTFS is back in development.
    Also it was a hack I worked on for a long time and then I quit it and started other hacks until now. This is probably the hack I spent the most work on.
    And there isn't much to do here unless you hack so...
    And you probably don't even know this hack or its purpose. I might share it later on.


    4PGD02k_2_1200x630.jpg TVS2jwA_1200x630.jpg sKzD3Js_1200x630.jpg pUY98tt_1200x630.jpg M7wsvpP_1200x630.jpg RjhniMO_1200x630.jpg w1xW6Hn_1200x630.jpg



    Quick edit: SonicTFS is not the full name, its the alternative name.

    Original image links (in order):
    https://i.imgur.com/4PGD02k.jpg
    https://i.imgur.com/TVS2jwA.jpg
    https://i.imgur.com/sKzD3Js.jpg
    https://i.imgur.com/pUY98tt.jpg
    https://i.imgur.com/M7wsvpP.jpg
    https://i.imgur.com/RjhniMO.jpg
    https://i.imgur.com/w1xW6Hn.jpg

    Edit may 2nd 2022: resized images.
    The images still look big though.
     
    Last edited: May 2, 2022
  9. DarkexMW

    DarkexMW werhog Member

    Joined:
    Mar 26, 2021
    Messages:
    33
    Location:
    Metarex's Base
    Sonic the Hedgehog Megadriven, now with the Insta Shield (Thank you Team Overdriven for helping me porting it :D) also there is new art for Sunset Coast.[​IMG][​IMG]
    Quick edit: Double Jump get moved to the A button and Insta Shield to the B and C
     
    Last edited: Apr 28, 2022
    Bluestreak, Angel X, Painto and 8 others like this.
  10. D.A. Garden

    D.A. Garden Sonic CD's Sound Test Member

    Joined:
    Aug 6, 2009
    Messages:
    582
    Location:
    England
    Could you please make your images a little smaller? They're unnecessarily big. Also, I'd recommend using the screenshot function of your emulator of choice, rather than photographs of a screen. It seems you did so in your signature, so why not here?
     
    DeltaWooloo, Giovanni and Crimson Neo like this.
  11. SuperSayian Zrise

    SuperSayian Zrise Well-Known Member Exiled

    Joined:
    May 10, 2021
    Messages:
    78
    I usually screenshot with full screen and i usually don't even use the emulator's screenshot function even though this time I used my phone which is why its so big.
     
  12. Painto

    Painto Arthurus Paintus Erinaceus Member

    Joined:
    Mar 24, 2014
    Messages:
    321
    Location:
    Lublin, Poland
    SSQR-Screenuch4a.png
    It took me only 8 years to add different flame sprites for decoration and obstacles :--DDD
     
    Mr_ESN, Angel X, Royameadow and 9 others like this.
  13. Giovanni

    Giovanni It's Joe-vanni, not Geo-vanni. Member

    Joined:
    Apr 16, 2015
    Messages:
    311
    Location:
    Italy
    Announcing a "new" project!



    That's right, it's Score Rush again. I told myself that the time I learn how to render text on the Mega Drive would be the time I remaster Sonic 1 - Score Rush, as there's a lot of nifty features I wanted to have, but could only implement with that know-how. And that time has finally come.

    I decided that, instead of just using the "PRESS START BUTTON" font to display "SCORE RUSH" on the title screen, I'd make something fancier. It was not terribly easy to code in, and I was afraid of lacking sufficient VRAM, but luckily, Green Hill's background was far enough into VRAM for me to replace a good portion of the foreground art with the new "SCORE RUSH" emblem I made. I must say, I'm really proud of how it came out, despite the amount of vertical screen estate occupied by the Title Screen on its whole.

    Big thanks to MunchJrGames, Slick-Nick and Dr-Luxcario for their work on the Sonic 1 emblem font sprite sheet! Go check it out here.

    As for release dates, Score Rush shouldn't take too long to develop. I'm pushing for a June release, but I guarantee nothing.

    Also, for the time being, I will be putting most of my focus on Score Rush, therefore, I'm putting Sonic Magnified's development on hold.
     
    Last edited: May 10, 2022
  14. BlueSpeedsterYT

    BlueSpeedsterYT Newcomer Trialist

    Joined:
    Nov 24, 2019
    Messages:
    3
    blastem_20220514_143121.png
    Guess this is a hint at something... Maybe...
     
  15. EddyTF

    EddyTF somebody once told me Member

    Joined:
    Jan 9, 2022
    Messages:
    70
    Location:
    Russia
    Is this based on the rom Ported Sonic 3 Sprites from Clownacy?
     
  16. BlueSpeedsterYT

    BlueSpeedsterYT Newcomer Trialist

    Joined:
    Nov 24, 2019
    Messages:
    3
    I was able to follow the tutorial pretty easily, currently just moved the project to a older version of the Sonic 1 Disassembly that includes the AMPS sound driver.
    It's gonna take at least a day or so before it goes back to the progress that I had previously but yea
     
  17. AURORA☆FIELDS

    AURORA☆FIELDS so uh yes Exiled

    Joined:
    Oct 7, 2011
    Messages:
    759



    Fractal Sound update! 1st video by me, 2nd by @FoxConED
    Check video description for demo ROM, Discord link and repository link, which is now public!
     
  18. Jareth247

    Jareth247 Well-Known Member Member

    Joined:
    Nov 17, 2011
    Messages:
    139
    Is Sonic not supposed to have a torso? Are you doing something akin to Rayman, with Sonic's hands and feet functioning accordingly?
     
  19. BlueSpeedsterYT

    BlueSpeedsterYT Newcomer Trialist

    Joined:
    Nov 24, 2019
    Messages:
    3
    sir... these are just sprites taken from Sonic god damn 3...
    Mean behavior aside, it's literally just a frame from the game's animation
     
  20. Jareth247

    Jareth247 Well-Known Member Member

    Joined:
    Nov 17, 2011
    Messages:
    139
    I wasn't being mean. In fact, I'd love to see the idea of Sonic with Rayman-like gameplay elements.
     
    DeltaWooloo likes this.