How do you create level differences between levels? For example, how could you load a pallete for GHZ Act 1, and a different palette for Act 2?
You're very obviously going for a futuristic city aesthetic for the stage, so I don't particularly think the grass and tbe stone floor really fits...
I'm currently making an engine from scratch in Game Maker Studio for my fangame, and I can't seem to find a way to mimic the way Sonic bounces off...
Just finished playing the hack, and yes, it was quite difficult, and it was also pretty fun, and impressive! [SPOILER]
Overall, pretty dang good!...
no spike bug
...No, the title is not a Scott Pilgrim reference. :/
This is my (currently work-in-progress) Sonic fangame, created entirely from scratch in...
Fair enough. Looks very good, I like the palette choice!
Bridge Zone, for my fan-game currently in the works.
Dumb question, can you do Netplay on Kega Fusion without exchanging IP addresses?
3 days left, best of luck! Everything looks great so far!
Happy belated birthday..? XD
The shading of Sonic's face on the signpost looks kind of odd
How did you even draw all that in three days?!
I don't know if this is a bug, per se, but I'm able to report my own account?
The Spring Yard Zone background is not that great, but everything else looks really nice! Where's the "e" in SCORE?
I'm likely gonna sound really stupid, but what game is that?
The art looks alright, if a bit simplistic, but the level layout looks way too linear.
Very nice, Xernom!
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