Ah, I see. I'd be more than happy to teach you the basics if you'd like. Or I can just host it on mine. But it's worth learning some sort of...
The link for the source is broken. Any chance for a re-up? Also, any particular reason we don't just host this on github?
I know this is an old thread but I just wanted to say this is by far the most interesting and helpful error handling screen period. Sooooo much...
@Pacca I like what you have so far. My only suggestion would be to allow EHZ's background to move "down" so while you are underwater, you don't...
No. Looking at some of your recent projects, I think you are more than capable of doing this. Besides, it may look like a lot of work, but it is...
I'm a little late to this, but I think it's very cool! Your script has an assembly look to it. Just out of curiosity, did you write this for...
So one day, about a year ago, I decided to try to port flamewing's S3K Sound driver into Sonic 2. I had originally planned to release this quite...
I see. But calling Sonic_Duck will not work. I would suggest looking at S&K. I know it looks a little confusing, but the Sonic object in Sonic...
Oops! I didn't see the Sonic_Duck: Don't do that. just adjust the cmpi.w #$80,d0 ; is Sonic moving at $80 speed or faster? to...
Go to Level_MainLoop: and scroll up a bit from there, you should find what you are looking for. You must have broke something else that is...
I have to agree with MJ here. The arm does looks a little odd, kind of like his hand is floating in the air. Other than that, it looks good!
I made a topic about it here http://sonicresearch.org/forums/index.php?showtopic=3480 Ah I missed that, thanks. I'll have to give this a shot,...
To be honest, I have never heard of it.
Useful information: Please do not show unnessasry content. For example, hidden palace zone. You said yourself, it will not be in the final...
The Background looks much better than your previous attempt. But, still a lot of blue. I think you are starting to head in the right direction....
Yep. I actually like the first one better too. But don't get me wrong, the newer one is still cool looking! My only real complaint, for both,...
For some reason, Death Egg Zone comes to mind when you say that... Regardless, I will try to improve upon this. At least I can say I'm trying....
The palette looks good, however I think the green sticks out a lot. I hate the grass design. It doesn't look..... Natural I guess. The background...
Pal_SSRG is the palette data. It is not in an external source, so it you want to edit it, you will either have to do it manually or split it, and...
I think it has potential. Granted my lappy can run it at around 40 ~ 45 frames, it is playable, barely. But the debug features look great! I am...
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