So, I've been messing around in the disassembly and have been able to accomplish the following things. 1. Added brand new title screen art and...
Where would the object pointers be located in the s3k.asm?
I have the latest disassembly, and I've seen many guides and documentation on getting additional characters into both Sonic 1 and 2. I haven't...
I've tried PlaneEd, but I don't see a way to import graphics. I just went into Retro Graphics Toolkit, but no matter how I try I can't get the art...
I'm in the process of replacing the title screen art in S3K. I understand SonMapEd doesn't support enigma. So, is there another way to replace the...
It makes perfect sense. Thanks so much for your help
I replace them in the corresponding folders in the disassembly? Also, how would I go about creating a new Level in the game?
Thanks. I kind of figured that would be it, but I just wanted to make sure some way to import didn't already exist in the program. I'll try this...
I have a couple questions regarding sonlvl and the level converter. I'm fairly new with sonlvl and I have everything pretty much figured out...
Separate names with a comma.