Ah, this is interesting information. As the layouts themselves don't zig-zag left and right, I'm curious about what has you doing this so often....
^ I hear what you're saying. I get quite a lot of flak for the emerald monitors in particular. I'm kind of banking on something opposite of what...
^ Well, I've made my extended camera pitch—increased visibility and reaction time—but it's fair if that's just a distraction for you. I can't...
^ That's part of why I don't quite agree. If you're doing precise platforming, you're likely moving slowly, and if you're moving slowly, you're...
^ I'm sorry, but it's not a toggleable option. I understand that some people dislike it, even if I don't quite agree with why they feel that way,...
^ I gave a summary of changes in the change notes on Steam, but if you need something more specific: SRAM is now copied into RAM for savestate...
^ I've already tried that. The game crashes upon loading the first level if I call it an S3&K mod, which is why I had to put in so much time...
I don't think I've ever made a topic for this on SSRG, even though the game's come up a few times. Welp, may as well do it now! [IMG] [IMG] [IMG]...
^ I don't want it gone, per se. I'd rather see it improved. Fix the clear problems with it and create something pleasant to play instead of...
^ With regards to slowdown, I've already pointed out the primary problem in Dystopia Zone. Take out the wavy effect in the water; it's a huge...
Regarding the boss arena from Retro Remix, I'll reiterate what I said over on Retro: I'm not bothered by anything that came from Retro Remix...
Posted this on Retro as an update to my hack but didn't post it here yet, so here it is. I'm kind of talking to the people in the topic on...
Oh look, now I have to stop idling. The former "issue" is a deliberate design choice to remove the thought that the Special Stage could have a...
^ I'm not sure if I'm reading your problem correctly, but it sounds to me like you just need to conditionally edit the value of the art_tile word...
While I don't know everything you've changed since you've followed Markey's instructions, I can't find anywhere in your code that actually...
[IMG] Hard to see the little details, and running a bit too slowly, but you get the jist of it. Still a bit buggy... it moves left and right...
tl;dr: If you want to weed out some of the stupid members, use a "help others help themselves" philosophy, instead of angrily giving them...
^ Right, but in the code, Metropolis 3 (the only place where the 3 is used) is actually the first act of a separate zone slot that simply shares...
You'll want to create a duplicate index for things such as level layout and object position, and particularly what level to load. Have it so that...
^ Now, I'm not very experienced in this area, but I did stop by Sonic Retro administrator GerbilSoft's abode a while ago and I got to see work on...
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