[IMG][IMG] [IMG] Continuation of above post. Rolling animation by VAdaPEGA.
[IMG] Sonic 1 Dragon Edition V3.2 is here. It's been over a year since the last release, at least on the forums. Just as promised, Hydro Base...
Coming soon. [MEDIA]
Sonic 1 Dragon Edition is still being worked on. Lots of work is being done on improving sounds and music. Here's a small puzzle based around the...
It seems it's done in the subroutine SS_AniWallsRings
Version 3.1 is here. The download is in the original post. We now have a shiny new title screen, and the name has been officially renamed to...
To my knowledge, this isn't a pattern load cues or VRAM problem. It looks like it's displaying bad mappings.
Thanks for everyone who provided feedback about the special stages. There have been some big changes to them, especially a new dash move that...
The character art looks pretty good, I'm happy you decided to stick with the character. Don't worry about people who dislike fan characters,...
Thanks for the feedback. I understand some parts of the mod are unpolished, especially the levels I did in 2011. I was hesitant on making a...
Thanks for all the feedback. It's quite helpful. As mentioned on my first post, I want to change the name of my project. "Misadventure" was...
JoenickROS, thanks for the error report. I did not test this on Regen, but now I will start testing on this emulator. The crash has been fixed in...
[IMG] Sonic 1 Dragon Edition (named after myself) is a modification of Sonic 1 that focuses on original art and music to make brand new zones,...
I didn't know that about the second palette line. Oh well, what's done is done. The rings use just that single frame while the image overwrites...
It uses the 4th palette line, which dynamically changes depending on which ring it is. I had to rework GHZ to use only the first three palettes.
Back when I last released my hack in 2011, someone made a comparison to Extended Edition because I had a hub stage with rings to enter other...
I'm not suggesting any changes to the contest because the current system may be intended by the admins, but I speak personal opinion. I feel the...
There's many things that are important when designing a game. But I want to point out a couple of aspects that are important to me personally....
Back in SHC 2011, I made a hack called Sonic 1 Misadventure. Retrospectively, I don't like the name, but I will keep it. I've been working on the...
Thanks. I'm glad I'm headed in the right direction with this hack. I'll see if I can make the ice shield more icy. The tracks are my own original...
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