Random hack/Mini project thread

Discussion in 'Showroom' started by DanielHall, May 24, 2010.

  1. Lone Devil

    Lone Devil Internet War Veteran Member

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    Yep with the moving Clouds, the tutorial is on retro but is not easy.


    I tried the code before in my current project (Metal Sonic Overloaded) and got 2 Out-of-Range errors or something. (I'm using ASM68k)


    but ignore that, I'm going to try and put it in Metal Sonic in S1 for next version. :D


    EDIT: The sprites on S3K hack is flawless. nobody would even dare change every sprite of Sonic plus Extra art which is total torture.


    and I couldn't find the mappings to save in.
     
    Last edited by a moderator: Feb 6, 2011
  2. DanielHall

    DanielHall Well-Known Member Member

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    If you still care, you may have got those errors because the branches were too small. Here:


    bra.s -> bra.w -> jmp


    bsr.s -> bsr.w -> jsr
     
    Last edited by a moderator: Feb 6, 2011
  3. DanielHall

    DanielHall Well-Known Member Member

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    What on earth is a wave dash?
     
  4. Lone Devil

    Lone Devil Internet War Veteran Member

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    Hyper Sonic's Jumpdash.
     
  5. Ravenfreak

    Ravenfreak Still hacking the 8-bit titles Member

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    Did you happen to use the code for the fire shield to make the Jumpdash? :V That's sort of what the jumpdash is based off of, at least how I see it. But it's still awesome to see someone hacking S3K, even if Aerolite was the first person to add the Jumpdash/Homing Attack in S3K. Awesome work. :D
     
  6. SpirituInsanum

    SpirituInsanum Well-Known Member Member

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    Looks like hyper sonic's move, without the flash, it even destroys all enemies on screen xD
     
  7. Ravenfreak

    Ravenfreak Still hacking the 8-bit titles Member

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    So does anyone rely on Sonic's Spin Attack in Sonic 1 8-bit? Well if you do, then you'll hate this hack, because he can't spin anymore. :V So if you wanted to know how I did this, it's simple. I just set ($DC) to $C2. $DC is the 1st joypad port, and $Cx indicates each pin input. Changing x to 2 simply disabled that connection, so I really just disabled the down button. Here's the link:


    http://www.mediafire.com/?4nch46006pjcj71
     
    Last edited by a moderator: Feb 7, 2011
  8. Ravenfreak

    Ravenfreak Still hacking the 8-bit titles Member

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    Sorry for the double post but I have another one. I posted it on my Facebook instead of Sonic Retro, since i've been posting a lot in there. Anyway, this time it's a mini-hack of Sonic Chaos. The right button is held at all times, and you can't play as Tails unless you have a savestate. :V Here's the ROM link:


    http://www.mediafire.com/?gwnb2k8q5h47mv4 and here's a savestate (It's a fusion savestate, not gens.) http://www.mediafire.com/?2fozq25sefdn071


    Enjoy I suppose, though mini-hacks aren't that popular it seems.

    Or at least mine aren't. :V But they are fun to make. :3
     
  9. DanielHall

    DanielHall Well-Known Member Member

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    I just can't be bothered playing hacks on a different emulator TBH. :\
     
  10. Ravenfreak

    Ravenfreak Still hacking the 8-bit titles Member

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    ^ You could always make a savestate in Gens of course. xP Anyway, RF here again with yet another mini-hack. And yes, it's Sonic Chaos, this time I edited the ring values and lives. Here's the link:


    http://www.mediafire.com/?2j9tima0w8a4mlf
     
  11. watsonman

    watsonman Newcomer In Limbo

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    I have a basic ASM hack of Sonic 1, if anyone want's to look at it.
     
  12. MarkeyJester

    MarkeyJester ♡ ! Member

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    If you have a hack you're willing the share publically, then provide a link and we'll give it a go =)
     
  13. watsonman

    watsonman Newcomer In Limbo

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    Someone should make a Pac-man based hack of Sonic 1. Pac-man can collect pellets (rings) and eat ghosts (robots/badniks) and power-up monitors would be replaced with fruit. Sound good to anyone?
     
  14. MicroChirp

    MicroChirp Wow, I was so stupid a few years ago... Member

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    Nice. So there we have an idea of making a Pacman on Mega Drive.
     
  15. Animemaster

    Animemaster Lets get to work! Member

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    There is a pac-man on megadrive =P. Ok its the original and not sonic styled but you get the idea.
     
  16. MicroChirp

    MicroChirp Wow, I was so stupid a few years ago... Member

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    I know there is a Pacman on Mega Drive, but it's 3D styled. There is no 2D Pacman. (Pacman 2 doesn't count)
     
  17. EMK-20218

    EMK-20218 The Fuss Maker Exiled

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    Ms. Pac-Man count, dude. Haha, but it would be funny if we see some kind of parody Pac-Man in Sonic games.;)
     
  18. MicroChirp

    MicroChirp Wow, I was so stupid a few years ago... Member

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    Ohmmm, yes, I forgot Ms PM.


    agree, a pacman kind of Sonic would be awesome.
     
  19. Ravenfreak

    Ravenfreak Still hacking the 8-bit titles Member

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    Well since this has been bumped, I'll go ahead and post yet another mini hack. :V This time I added a "multi-jump" to Sonic 2 SMS, just keep tapping the jump button and Sonic will continue to jump. Makes the game piss easy though. xD http://www.mediafire.com/?rwj5hs183z04u3j
     
  20. FireRat

    FireRat Do Not Interact With This User, Anywhere!!! Exiled

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    I was boring, and I was thinking in my first hack played, Puto's S1 Remastered. I also was thinking what I can do, in just 30 minutes.


    Here's that result:


    http://www.mediafire.com/?857cbht6hv5myp1


    - Complete spindash


    - New art


    - New music (Just 1 song, anyway.)


    - Attemping to add another character (Still incomplete, and not accessable, you need to see the internal ROM to see the incomplete data)


    - Other stuff that I don't remember.


    Credits:


    GF64: XM for the new song, and ASCII text subroutine.
     
    Last edited by a moderator: Jun 20, 2011