Sonic 2 Bug Regarding the Forced Spin Object

Discussion in 'Discussion and Q&A Archive' started by JoenickROS, Apr 17, 2013.

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  1. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    I dont think this bug has ever been addressed before but if it has I may have wasted a topic Well anyway in CNZ zone if Tails respawns on the screen while hitting a forced spin object, when he lands on the ground Sonic and him switch places meaning Sonic becomes stuck in a ball and Tails can walk, which in my hack can get real annoying since once it happens you are stuck until you get a time over.

    Edit: Is there a way to keep Tails when he is a computer from being effected by this object?
     
    Last edited by a moderator: Apr 17, 2013
  2. redhotsonic

    redhotsonic Also known as RHS Member

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    There is a fix on Retro forums for this somewhere...


    EDIT: From MoDule from retro, so credit to him:

    EDIT2: Aw, screw this ASM tagging shit, here's a link to the post: http://forums.sonicretro.org/index.php?showtopic=29029&view=findpost&p=694404

    EDIT 3, by nineko: removed the session ID from the URL. RedHotSonic, please note that if you include the "s" parameter in a forum link it's potentially possible for someone to hijack your account. And since you're a Tech Member there, you don't want that to happen.

    EDIT4: Cheers, was in a mess last night so wasn't thinking straight.
     
    Last edited by a moderator: Apr 18, 2013
  3. JoenickROS

    JoenickROS ROS (bug fixing in progress) Member

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    Alright thanks RHS.This topic can now be locked
     
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