Sonic 2 Telephone Hack #2

Discussion in 'The Sonic Telephone Projects' started by ArcaniaCQ, May 11, 2016.

  1. ArcaniaCQ

    ArcaniaCQ Well-Known Member Member

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    Lets start a new venture. Welcome to the Sonic 2 Telephone Project 1.

    The rules are over here.

    The theme of the entire hack should be Eggman finally win and Sonic needs to turn everything back to what it used to be.

    Here is the GITHUB link.

    Enjoy the hacking.
     
  2. LordXernom

    LordXernom Well-Known Member Member

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    Can I go first to this telephone hack?
     
  3. ArcaniaCQ

    ArcaniaCQ Well-Known Member Member

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    Sure. Also while on it I may be getting somewhat excited to see this hack. Since I don't generally hack Sonic 2 I will not participate.
     
  4. ArcaniaCQ

    ArcaniaCQ Well-Known Member Member

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    Next person (First to grab) will be working from LordXernom's revision.
     
  5. Clownacy

    Clownacy Retired Staff lolololo Member

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    I can haz turn?
     
  6. ArcaniaCQ

    ArcaniaCQ Well-Known Member Member

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    Sure why not.
     
  7. LordXernom

    LordXernom Well-Known Member Member

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    Here's a video what kind of shit you can expect from this revision.

     
  8. Devon

    Devon Down you're going... down you're going... Member

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    I want a turn after Clownacy! =V
     
  9. ArcaniaCQ

    ArcaniaCQ Well-Known Member Member

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    Sure. Let me fix a list when I am home.
     
  10. D.A. Garden

    D.A. Garden Sonic CD's Sound Test Member

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    OK, the broken 1-UP sound in that video is painful. Someone, please, fix that.
     
  11. Clownacy

    Clownacy Retired Staff lolololo Member

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    One of the first things I was planning to do... along with some other sound things.
     
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  12. ProjectFM

    ProjectFM Optimistic and self-dependent Member

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    Could I go after Ralakimus? I'd like to port in some music.
     
  13. ArcaniaCQ

    ArcaniaCQ Well-Known Member Member

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    Yes ProjectFM You are next after Ralakimus.
     
  14. StephenUK

    StephenUK Working on a Quackshot disassembly Member

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    The art badly needs fixing as well. It's largely unfinished and the waterfall tiles don't even appear to match up properly in that video.
     
  15. ArcaniaCQ

    ArcaniaCQ Well-Known Member Member

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    So did I aswell. Hope these stuff will be fixed.
     
  16. Clownacy

    Clownacy Retired Staff lolololo Member

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    Guess I might as well release this now:
    • Fixed some crashes
      • SSRG screen's data was on an odd address (the build window warns about this stuff, guys)
      • Bad bridge in EHZ (had subtype of $0B)
    • Fixed the broken music (uncompressed music data was moved out of alignment by poor EHZ->HPZ music swap)
    • Added SonLVL project files
    • Fixed EHZ's waterfall graphics
    • Fixed the rings in the new EHZ so they're actual rings and not obj25
      • Had to port S3K's ring manager, since the new EHZ uses so many rings the old one can't handle it
    • Ported S3K's sound driver (<SuperEgg> You mean the GOD ALMIGHTY Z80 DRIVER THAT IS THE BEST!!!!)
    • Gave Tails a new palette, since Sonic already had a new one
     
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  17. ArcaniaCQ

    ArcaniaCQ Well-Known Member Member

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    Pulled the request. Is there anything more you wanna add on or should I let Ralakimus to take over?
     
  18. Clownacy

    Clownacy Retired Staff lolololo Member

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    Ralakimus can take over.
     
  19. ArcaniaCQ

    ArcaniaCQ Well-Known Member Member

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    Ok then. Ralakimus it's your turn.
     
  20. ProjectFM

    ProjectFM Optimistic and self-dependent Member

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    That's actually perfect because it's the driver I port music to. Thanks for adding it in so I don't have to.