I dunno how the batman game does it, but the closest thing to a flanger effect i can think of to do in SMPS is to play the same thing in 2...
You can have objects all the way up to $FF, the catch is that you can only put objects up to $7F into the level layout, because as nineko said,...
this is pretty damn good for any sort of project, let alone one that was restricted to 16 days of dev time. yeah sure there are flaws, but i think...
Awesome, thanks!
Or use Flex instead of SonMapEd, it actually retains the frame labels.
Would shortcut keys for next/previous block be possible, like SonLVL has? Placing the animated blocks is pretty tedious without it. Maybe even a...
I don't think you should be slapping ladders all around the foreground of a game where you can't climb ladders.
I was almost gunna post after your April Fools Day post that yes, you should cancel your hack cos it looks bad and you should feel bad, but it...
lava wouldn't be any darker at night, considering it is a red hot and therefore a light source.
nice, you fixed the sprite alignment issues from the older versions of your hack, there are literally no other problems with it that i can see
mid2smps is open source, but I'm not sure if the midi driver that goes along with it is. I've considered learning how to use Visual Basic 6 in the...
I can reproduce the wrong inputs problem on a clean disassembly with your example sonic1.asm by just changing the PauseGame routine to check for...
Shouldn't that instruction to disable polling be after Level_LoadPal rather than before it? Having polling enabled during gameplay seems to cause...
oblahdi oblidah life goes on, brah
I always thought that sprite was weird in sonic 2 because it doesn't really fit the style of the rest of the sprites in that game either Your...
It wouldn't help a real lot for that song, because most samples were fairly different chords/volume/levels of muting/whatever. But for stuff like...
https://www.dropbox.com/s/eask3rn8lgy4osb/apotos%20dual%20pcm.vgz?dl=0 made a quick and dirty little test song with this, the samples came out...
can confirm this works fine on hardware, although the melodic samples sound a touch out of tune to me, but they're the same in emulators so it may...
haha, i tried to write a 2 channel dac driver for the sonic 3 driver a couple of years ago, but due to the fact that i was trying to learn z80 asm...
hey natsumi, you say in the OP there's full everdrive md support, but whenever i try to load it it gives me a "prog error 141", which is according...
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