Hey guys, been a few weeks since I've asked a question, and I got one dedicated for those who are Sonic 2 SMS ROM Hackers. I'm trying to alter the invincibility label to show instead of stars, make Sonic appear like Super Sonic. By that, I mean temporarily giving him the Super Sonic Palette, then once it's done, return to the blue blur Sonic. My problem is I can't figure out for the life of me what is the label that let's me do that. Here's my unfinished code for it: Code: Collision_Monitor_Invincibility: ; $4866 res 3, (hl) ld a, Music_Invincibility ld (Sound_MusicTrigger1), a ld a, $02 ;power-up type = invincibility ld (Player.PowerUp), a ld hl, $0000 ld (Engine_PowerUpTimer), hl ;timer ld c, Super_Sonic ;summon the power of super ld h, $00 Super_Sonic: ;to-do I'm also not sure if ld c, Super_Sonic would be right if I'm trying to change Sonic's palette, because ld c, anything (from what I've seen in the disassembly) is for mounting sprites/objects to the player (such as invincibility stars).