General Screenshot/Movie Thread

Discussion in 'Showroom' started by redhotsonic, Jul 2, 2015.

  1. NeoFusionBox

    NeoFusionBox Lost in the armageddon. Member

    Joined:
    Sep 9, 2013
    Messages:
    478
    Location:
    Diamond Cascace Zone
    I really dig that underwater palettes. And Sonic's running (?) animation looks really cool.
     
  2. EMK-20218

    EMK-20218 Eduardo Knuckles Member

    Joined:
    Aug 8, 2008
    Messages:
    997
    Location:
    Jardim Capelinha, São Paulo
    Thank you! I really appreciate when I do something the people like.
    Thanks, but this is the walking animation.
     
    NeoFusionBox likes this.
  3. MEGALOMANIA

    MEGALOMANIA Feel free to criticize me Member

    Joined:
    Aug 22, 2018
    Messages:
    35
    Location:
    Brazil Bad Future
    I kinda remastered Sonic 2 Beta walking animation.
    I like the design, but I really hate how messy, misplaced, and amateur it looks.
    So, I made it smoother, more detailed, and "organized". I also made a smart pallete that STILL FITS in mega drive hardware!
    AKIRASONIC-walking-animation.gif

    I did the same in the running animation. Again, I like the design and that "thing" in the middle of his shoes! ^u^
    AKIRASONIC-running-animation.gif

    Also, please consider I made these and the rest of the FULL SHEET around 2016/2017. In that time, I was trying to make this sheet and all other stuff become into a full hack, or a fangame at least.
    And... guess what? I got nothing but frustration.
    Now, in my project AKIRASONIC, I think I'm finally going to wish my old dream of making my stuff useful.

    Anyway, I really don't know how to finish this post so... that's it. :v
     
    A-S-H, maple_t, NeoFusionBox and 7 others like this.
  4. Clownacy

    Clownacy Grumpy Staff

    Joined:
    Aug 15, 2014
    Messages:
    869
    I really don't like the high-contrast look.
     
    MEGALOMANIA likes this.
  5. MEGALOMANIA

    MEGALOMANIA Feel free to criticize me Member

    Joined:
    Aug 22, 2018
    Messages:
    35
    Location:
    Brazil Bad Future
    Thanks for telling this, but could you explain more about what you said? Your post is pretty vague and short.
     
    Jdpense and FireRat like this.
  6. Clownacy

    Clownacy Grumpy Staff

    Joined:
    Aug 15, 2014
    Messages:
    869
    Sonic's blues going from extremely dark to extremely light, instead of more neutral shades like in the original sprites. It just looks unpleasant to me.
     
    Pokepunch, FireRat and MEGALOMANIA like this.
  7. MEGALOMANIA

    MEGALOMANIA Feel free to criticize me Member

    Joined:
    Aug 22, 2018
    Messages:
    35
    Location:
    Brazil Bad Future
    Well, I chosse to make this due to original S2 blue not having too contrast either.
    Like this example.
    upload_2019-6-15_14-30-29.png

    upload_2019-6-15_14-30-48.png

    That's why I put that amount of contrast, because, It is also unnatural that white dot.
    So yeah, you're right, I'm going to tone down the contrast then. :^]
     

    Attached Files:

    NeoFusionBox likes this.
  8. MEGALOMANIA

    MEGALOMANIA Feel free to criticize me Member

    Joined:
    Aug 22, 2018
    Messages:
    35
    Location:
    Brazil Bad Future
    See this section?
    upload_2019-6-22_16-10-32.png

    It only has 4 chunks. Normally It would be needed 5.
    upload_2019-6-22_16-12-14.png

    As you can see, I'm not sparing any efforts to save chunks. upload_2019-6-22_16-23-36.png

    (btw, It still has the outdated ramp sprite. I wish I had more time to work on It. :^/ )
     
    Last edited: Jun 22, 2019 at 8:23 PM
    LordXernom, ProjectFM and AkumaYin like this.
  9. maple_t

    maple_t Surrogate Nice Guy Member

    Joined:
    Jul 5, 2018
    Messages:
    42
    Location:
    a rock and a cold place (Canada)
    So, I've been working on some new palettes for each zone in the game, and here's the new palette for Mystic Cave Zone:

    [​IMG]


    Oh, and I should briefly explain this is a hack project that aims to give Sonic 2 a new level of replayability and a new experience overall (be it through palette edits and different object placements).
     
    LordXernom and MEGALOMANIA like this.
  10. Aier

    Aier "Aieru Dotsuto" Member

    Joined:
    Nov 10, 2018
    Messages:
    27
    Location:
    Gensokyo's Boundaries
    upload_2019-6-22_18-31-56.png

    I have been working on this since yesterday. I didn't really like MGZ's FG for this level, so I created custom art, with recycled stuff of course :U
     
  11. Ozaleto

    Ozaleto Well-Known Member Member

    Joined:
    Aug 6, 2009
    Messages:
    151


    Well. We did it. My friends Genatari, RigidatoMS, as well as I were able to get PWM (Pulse Width Modulation) on the Sega Genesis. Something that no one has done before... This opens up A LOT of possibilities.

    Also. This isn't the only method we discovered for PWM. There's one more that allows us for one channel PWM using SSG-EG.. Issue mainly is that it's limited to one note per patch.... but I still want to look more into that in the future.
     
    AkumaYin, Renegade, CaveQuest and 8 others like this.
  12. ProjectFM

    ProjectFM Optimistic and self-dependent Member

    Joined:
    Oct 4, 2014
    Messages:
    780
    Location:
    Portland, Maine
    Holy shit. This sounds incredible. Now I really want to learn more about Pulse Width Modulation
     
  13. Jdpense

    Jdpense A person who apparently doesn't exist... Member

    Joined:
    Jan 2, 2013
    Messages:
    51
    Location:
    No where-ville
    I'm back with another update to my project, showcasing a tutorial level for teaching players the proper usage of this hack's power ups...

     
  14. Iso Kilo

    Iso Kilo Hater of all things Git Member

    Joined:
    Oct 9, 2017
    Messages:
    129
    Location:
    Small Town in BC, Canada
    Interesting! Once again, I do have to criticize the spring power up. It seems to be able to just stop on a dime once you let go of the D-Pad. Otherwise, really cool!
     
    Jdpense and MEGALOMANIA like this.