Discussion in 'Showroom' started by redhotsonic, Jul 2, 2015.
Screenshot of one of my projects that is still in early stage (After 2 years : p)
It be in. Was a pain to figure out where to splice this thing into VRAM so that it didn't screw with something else.
So it occurred to me that I never showed off this splash screen here, and since I needed to upload it to YouTube anyway to in order to kick off the official channel for the community @AURORA☆FIELDS have been getting ready to launch, I figured I'd show it here now:
Spoiler: Credits in case anyone is curious
Planning, Logo Art, & Sound Design - Nat The Porcupine
Planning, Screen & Sound Programming - AURORA☆FIELDS
Background Art & Animation - VAdaPEGA
Y'all should join; we're cool :v
And so one of the worst decisions of my life was made
Look, I even replicated the scroll bug at the bottom! :V
The concept of this hack is to have the various 'Green Hills' from the 16 bit games. Green Hill, Emerald Hill, Palmtree Panic, Angel Island, maybe a level from Chaotix if I can fit it in the palette.
Why stop at the 16 bit versions when you also got the 8 bit ones too? There's even Green Hills Zone from Sonic 2 8 bit. xD
Because the graphics are smaller, and they use tilemaps instead of the chunk system. The 8 bit games as a whole just work completely differently.
I think she might be aware of that.
Either way, it's not like you can't remake the zones (although that would admittedly take a ton of work for a fun/gag hack).
Finally got the background in thanks to the help of the Jester (The fixes were so simple, it's kind of embarrassing)
Things are really starting to come together!
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