General Screenshot/Movie Thread

Discussion in 'Showroom' started by redhotsonic, Jul 2, 2015.

  1. MainMemory

    MainMemory Well-Known Member Member

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  2. VAdaPEGA

    VAdaPEGA whom belongs the red cat, complaints appreciated Member

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    Messing with Horizontal Interrupts, baby steps into cooler things.
     
  3. AURORA☆FIELDS

    AURORA☆FIELDS ニャー~ Staff

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    awesome! now, you gotta tell me what this music is~
     
  4. Angel X

    Angel X Well-Known Member Member

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    Have fun!
     
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  5. Mr. Joker 27 Music prod.

    Mr. Joker 27 Music prod. Musician, composer, remixer. Member

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    Now I'm making new things, I found the SFX instruments and ported them in MID2SMPS.
    Thanks, @MarkeyJester and, @ProjectFM for the help.
    I was able to export them without problems, new ideas come to me to make new SFX.
     
  6. Catswell

    Catswell Plushy lazy cat Member

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    All three acts of first zone are done. HUD is done. New badniks - need to be polished and make new ones. Special stages - not now. Currently - making second zone.
    [​IMG]

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    [​IMG]
     
  7. TheInvisibleSun

    TheInvisibleSun Visible Member

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  8. DeltaWooloo

    DeltaWooloo Up up up down down down left right left right Member

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    Guess you do love playing with colours don't you? ;)

    May I ask, are you using Hyper Sonic's palette cycle or is this your version of palette cycling? Either way, you have done a great job in implementing that little feature.

    Since this is a movie thread, I may as well show this:

    ASIA000.png

    Sonic's victory animation is from the SEGA CD BIOS and the results screen layout is my custom take. I orginally had the blue oval but someone recommend me to remove it. Either way, it looks elegant, however I need to figure out how to move the HUD away when the results screen hops in.
     
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  9. TheInvisibleSun

    TheInvisibleSun Visible Member

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    Thanks! Many years ago, I wrote my own [horribly unoptimized] subroutine and decided to use it again here, with some internal improvements; the effect is entirely custom (including the palette, since it uses all of Sonic's color shades in Sonic 1) , but it technically isn't true palette cycling.

    Honestly, the HUD being there doesn't bother me at all, but the lack of blue oval is visually problematic, as it makes the "ACT 3" area hard to read/too visually busy. The smaller blue ovals feel like they have less purpose now too. Nevertheless, everything looks like it's been done well so far, so great job!
     
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  10. DeltaWooloo

    DeltaWooloo Up up up down down down left right left right Member

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    I managed to make a really nice act results screen; it feels like everything blends in together.

    Ignore Act 2 as level design is still incomplete as of the day I published this!