Is there a way to add dynamic tilesets to a GitHub Disassembly Sonic 1 project?

Discussion in 'Discussion & Q&A' started by LoganTheSonicPlayer, Aug 5, 2017.

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  1. LoganTheSonicPlayer

    LoganTheSonicPlayer Rom Hacker Trialist

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    I tried looking for a guide for this, but no luck. All I'm looking for is a way to add this feature into my project. Any help would be appreciated. This has came up since I'm unfamilar with most of the changes between HIvebrain and GitHub, the only change that I know is that the objects have their own asms.
     
  2. Ashuro

    Ashuro Well-Known Member Member

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    Take the Variant/Constant/Macros files into the github disassembly to "translate" the Hivebrain code to GitHub, (translate the ram adresses, objects bytes ect..
    The most difficult thing you will encounter is to find some subroutines/routines that are not the same in Hivebrain and GitHu
     
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