Is there a way to add dynamic tilesets to a GitHub Disassembly Sonic 1 project?

Discussion in 'Discussion & Q&A' started by Inferno, Aug 5, 2017.

Thread Status:
Not open for further replies.
  1. Inferno

    Inferno Rom Hacker Member

    Joined:
    Oct 27, 2015
    Messages:
    132
    Location:
    Sky Base Zone, South Island
    I tried looking for a guide for this, but no luck. All I'm looking for is a way to add this feature into my project. Any help would be appreciated. This has came up since I'm unfamilar with most of the changes between HIvebrain and GitHub, the only change that I know is that the objects have their own asms.
     
  2. Ashuro

    Ashuro Anti-Cosmic Metal Of Death Member

    Joined:
    Sep 27, 2014
    Messages:
    550
    Location:
    France
    Take the Variant/Constant/Macros files into the github disassembly to "translate" the Hivebrain code to GitHub, (translate the ram adresses, objects bytes ect..
    The most difficult thing you will encounter is to find some subroutines/routines that are not the same in Hivebrain and GitHu
     
    ProjectFM likes this.
Thread Status:
Not open for further replies.