Random hack/Mini project thread

Discussion in 'Showroom' started by DanielHall, May 24, 2010.

  1. Clownacy

    Clownacy Well-Known Member Staff

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  2. Iso Kilo

    Iso Kilo Is it a fox? Is it a wolf? It's Kilo! Member

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    A warm and lovely place~
    Pretty neat series, I know a lot of people have a hard time converting the art so to have a step by step guide should help out. I will say though Sonic's 2nd rolling animation is used, it's for when you're rolling at higher speeds, kind of like a walk to a run. It's weird and difficult to notice.
     
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  3. DeltaWooloo

    DeltaWooloo A hacker, helper, friend and a Wooloo Member

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    Very well detailed, Clowancy. It's glad that we have someone that can show us how to port the art from Sonic 1 to 3 very clearly. Most people would either rip the art from Sonic Hacking Studio or make Sonic 3 styled Sonic 1 sprites or ported the art their way. I did add Sonic 3 sprites into my hack like this:

    In my hack, I ported the art and the palettes using PaletteConverter and then used Flex2 to convert the mappings and did the animations myself. To sort out the issue with Sonic's angle, I copied the code of Sonic_Animate from Sonic 2 to 1. I also added QueueDMATransfer and extended the art and map limits since Sonic 1 has it. :confused:

    It's easy but not as complete as your tutorials. Keep it up, sir! :)