Sonic Eggman Monitor

Discussion in 'Showroom' started by Angel X, Jun 21, 2020.

  1. Angel X

    Angel X Well-Known Member Member

    Joined:
    Sep 15, 2017
    Messages:
    85
    Location:
    Italy
    Hello everyone:D
    Today I wanted to present you my first sonic hack ever!
    After several problems and tests, I have the honor to present my project,that is:

    Sonic Eggman Monitor
    Description:
    For this ROM I was inspired by a mod of Crash Bandicoot 2:"Cortex Forgots Back".
    Sonic Eggman Monitor (SEM) is a more difficult version of sonic 1,but not at the levels of a kaizo.

    Changes:
    -There are no rings, this means that if you take a hit you die;
    -All monitors have been replaced with Eggman's;
    -Some small changes in the level design;
    -The order of the levels has been changed;
    - Labyrinth Zone is a bonus level playable only by activating the level selct

    Changes V2:
    -Others changes in the level design;
    -Inifinite lives;
    -Added the shield monitors;
    -Labyrinth Zone is now included in the game;
    -Added the special monitor


    Tools used:
    -Sonic LVL(level and special stage editing ): http://info.sonicretro.org/SonLVL
    -Sonic 1 GitHub disassembly: https://github.com/sonicretro/s1disasm
    -Sonic 1 Text Code Generator(text editor): http://info.sonicretro.org/Sonic_1_-_Text_Code_Generator

    Credit:
    -Tanman Tanner & TheInvisibleSun(for making me understand how to increase lives): http://sonicresearch.org/community/...ic-questions-and-answers-thread.1155/page-290
    -Inferno,MarkeyJester & ProjectFM(for making me understand how to chenge the order of the levels): http://sonicresearch.org/community/...ic-questions-and-answers-thread.1155/page-291
    -Death rapunzel(infinite lives):http://sonicresearch.org/community/...ic-questions-and-answers-thread.1155/page-292


    Screenshots:

    GHZ:
    SEM 1.PNG SEM 2.PNG

    SLZ:
    SEM 3.PNG SEM 4.PNG

    SYZ:
    SEM 5.PNG SEM 6.PNG

    ROM:
     

    Attached Files:

    Last edited: Jul 10, 2020 at 12:11 AM
  2. TheChosenHacker

    TheChosenHacker Hi, how are you Member

    Joined:
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    A shed
    It is more of a generic Kazio hack. There isn't anything I can say besides being a hack which adds one feature, the Eggman monitor. I personally don't find it fun to see Kazio hacks as it is meant for the hardcores. I see it has some puropse to other hard hacks but you can do better rather than placing Eggman monitors everywhere expecting it to be difficult to play.
     
    Last edited: Jun 26, 2020
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  3. TheInvisibleSun

    TheInvisibleSun Visible Member

    Joined:
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    Messages:
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    Location:
    Buffalo, NY, USA
    I believe it's spelled 'Kaizo".

    Either way, it seems like more of a mini-hack, but it's a neat small 'first' project nonetheless. One immediate criticism I have though, is the fact that you've released three different roms for something that can quite easily be done in one. Perhaps that is your next step for this project? You could learn a lot in the process of doing so (you could learn more about using variables, creating menus, etc.) and it would make the presentation a whole lot smoother in general.

    I do agree that there could be features you could add, if you want to make this into a fuller project. I know you mentioned it isn't a typical 'kaizo' hack, but one thing that makes those games addictive is that they don't use lives in the first place; some of them just send you back to the start of the level or a checkpoint infinitely, and seamlessly. Maybe you can meet it half way and implement said feature, but with lives?
     
  4. Angel X

    Angel X Well-Known Member Member

    Joined:
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    Messages:
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    Location:
    Italy
    Hi, thanks for the feedback.
    For the characteristics I wanted to leave only this because in "Crash Bandicoot 2: Cortex Forgots Back the main feature" is that there are a lot of nitro, a concept never seen in a sonic 1 hack.
    Originally this rom hack had to have only one version with 0 lives, Extreme mode is the concept of this.
    During the development I thought it would be too frustrating to play and for this I had thought of adding infinite lives, but due to my poor skills I was unable to insert this feature (for this I created the normal mode).


    One last thing, for mini-hacks I thought it meant projects not completed or with few zones.
    If the administrators think this needs to be moved, I will move it to Random hacks/Mini project thread.
     
    Last edited: Jun 28, 2020
  5. Angel X

    Angel X Well-Known Member Member

    Joined:
    Sep 15, 2017
    Messages:
    85
    Location:
    Italy
    NEW UPDATE: SEM VERSION 2.0
    After a long time and many problems, here is the new version of Sonic Eggman Monitor!


    Changes V2:
    -Others changes in the level design;
    -Inifinite lives;
    -Added the shield monitors;
    -Labyrinth Zone is now included in the game;
    -Most important of all, added the special monitor!

    SPECIAL MONITOR:
    They are monitors that allow you to access at special stages.
    Warning: if you hit them and die, the big ring will not appear.
    Monitors are present in the first two acts of each zone (except in Labyrinth Zone and Scrap Brain Zone).


    I also wanted to thank those who dedicated a video to this hack:D:





    ROM+OLD VERSIONS:
    Normal=99 lives
    Original=3 lives
    Extreme=1 lives
     

    Attached Files:

    Last edited: Jul 9, 2020 at 9:37 PM