The Free Assets Thread

Discussion in 'Showroom' started by LuigiXHero, Feb 3, 2017.

  1. Panduhman02

    Panduhman02 Newcomer In Limbo

    Joined:
    Dec 2, 2018
    Messages:
    10
    Location:
    Cybertron
    hqdefault-1.jpg
    (My face after reading your post)

    Well.. That was awkward..m
    Anyways, since THAT doesn't work, I guess I'll have to screw around with sonic 1's code instead of 2' s. Thank you for letting me know how it "works" in-game. I'll contribute at least SOMETHING to this wonderful thread when I finally have something that works. Thank You!
     
  2. Iso Kilo

    Iso Kilo Local Wolf-Fox Member

    Joined:
    Oct 9, 2017
    Messages:
    246
    Location:
    Small Town in BC, Canada
    Here's Splats. Recreated by us folks at the Sonic 1 Beta Research Station. This is based on actual code and info gathered from Sonic 2 prototypes. More info below:
    [​IMG]
    Some info is wrong (Eg the symbol leak was actually a source leak by drx), but it's the general idea.
    You will have to add Splats to the PLCs (And tinker with 2(a0)) yourself and make your own mappings, but that's easy enough.

    Edit: Fixes added n stuff.
     

    Attached Files:

    Last edited: Feb 19, 2020
  3. Trickster

    Trickster Previously called Megalomania Member

    Joined:
    Aug 22, 2018
    Messages:
    104
    Location:
    Brazil Bad Future
    One of the major flaws of Sonic 3&k is that Sonic has inconsistent arm lenth, so, I'm working on fix it.
    Welp, It's not my fault if Sega doesn't know how important is to give a proper and consistent arm lenth for sonic :T

    upload_2020-4-1_12-13-34.png

    I-WANNA-BE-FUCKED-BY-SONIC.gif

    Currently, I only have the walking sprites done, but I'll update you guys when I complete it.
    I considered Sonic's idle sprite to do this, since It has the perfect arm lenth for sonic.
    upload_2020-4-1_12-11-38.png

    feel free if you want to use this in your hack, considering that a major part of people who played S3K agree that Sonic's inconsistent arm lenth ruined one of another bad sonic games that had potential to be good.

    also, have a great february 30th!
     
    ProjectFM likes this.