The beta 2 has 8 playable stages: Tropical Coast, Tree Forest, Green Garden, Crystal Palace, Lava Mountain, Lost Cave, Dust Desert and Dark Base.
Images available on my site.
- Dynamic palettes per act
- Dynamic playlists per act
- Effects on Green Garden and underwater Crystal Palace
- HPz with badnicks of S2beta
- Green Garden with corrected position of the rings.
- New layout of Tropical Coast and Lava Mountain
- Sound driver for S3
- Menu select Custom level
- Dust desert with new layout and effects of heat
- Snailbot in dark base (new phase)
- Boss of S1 in dust Desert and Tree Forest
- New ability for sonic: super peel-out
- Wall recoil
- Shield of S1
- Other changes
HPZMan: the tutorial for dynamic palettes, help me with dynamic playlists, with PLC, other issues in ASM and correction of bugs.
Esrael: the tool Esrael Neto ASM Editor, the code and tutorial of the sound driver for S3, the custom menu, for helping me with the import of objects and boss of S1, and fix bugs in the mappings.
Tornado: the tutorial for the purposes of water, effects of heat, for helping me with the super peel-out and the wallrecoil. (helped with tranlation)
Erik JS: for helping me fix the bugs.
Nemesis: the tutorial to save-state.
DNXDelta and JCFreggy: the art of objects displayed on the site SCAA.
SSTH: for helping me to correct some errors
Any question, doubt or suggestion post here.
Edited by NewSonic, 12 April 2009 - 01:22 AM.