Sawnik Teh Hedgehawg

Discussion in 'Showroom Archive' started by Jimmy, Jun 9, 2008.

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  1. Jimmy

    Jimmy "GIVE HIM BREAD FIST!" Member

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    *copy & paste from RetroHack & Sonic Retro*


    So, this is my first attempt at a ROM hack, and I decided to start with Sonic 1. Why? I have no idea XD


    So anyways presenting my "hack":


    Sawnik Teh Hedgehawg


    (joke name until I think of a better one, unless you think I should keep this one =P)


    Scratch that, it's the definate name now =P


    Not very much done at the moment, but I do have a couple of things to show.


    [​IMG]


    This screenshot shows off quite a bit in one go. My attempt at making a Sonic Adventure 2-esque HUD, the Sonic adventure style life icon, the different sprite style I'm using (Sprite import around 70% done, just gotta work on ones not in the spritesheet), and a new palette for GHZ that I'm trying out. (Palette, Yes or No?)


    [​IMG]


    This second one just shows new signpost art, and that I'm using Sonic CD Title card art.


    [​IMG]


    Just to show that you now get a life every 50000 points like Sonic 2 and 3.


    [​IMG]


    Things are not what they seem...*shot*


    [​IMG]


    Working Spindash.


    [​IMG]


    Monitor art made to look like/similar to Sonic Adventure style.


    [​IMG]


    Monitor images from various games.


    1-up: Same as life icon.


    Speed Shoes: A shoe from an advance style Sonic sprite.


    Shield: ...I forget where it's from.


    Invincibility: The original


    5 ring: Sonic 3 Ring image edited to have the number 5 on it. (I made all normal ring boxes give 5 rings...don't ask why, I don't even know =P)


    15 ring: Same as above, but with 15 on it. S box made into one that gives 15 rings.


    Robotnik: Sonic 3


    Music planned for stages: Various music from Sonic 2, 3 and maybe 3D.


    Credit where credit is due


    Sonic Retro: Helpful guides.


    Shobiz: Helping me with the life every 50000 points thing.


    Rathe: For making the sprite sheet I'm using for Sonic.


    SCAA: Some compressed art.


    ESE Sound Importer: Lots of music ports.


    The guy who made SonMapEd (I forget his name): For making mapping editing, sprite importing and getting the pallete from a sprite quick and easy.


    I think that's about right.


    No download yet, sorry =P


    Anyways, all comments and criticism welcome, and if neccesary, feel free to mock =P


    Updates since then:


    New Marble pallet


    [​IMG]


    A few of the ending sprites:


    [​IMG]


    Walking sprites:


    [​IMG]


    (They may look as if it'd be jumpy towards the middle but it looks fine in game, so =P)


    New Scrap Brain and Labrynth pallets:


    [​IMG]


    [​IMG]


    Updates since posting this on Retro =P:


    Decision time peoples, which palette should I use for Sonic? (Mainly focusing on the blues and the reds. The rest of the colours are pretty much the same.)


    [​IMG]


    Palette A: Sonic's Sonic 1 palette.


    Palette B: Sonic's Sonic 2 palette.


    Palette C: The one I'm already using.


    Palette D: A mix of all 3. Darkest blue from Sonic 1's, main blue from Sonic 2's, and brighter blue from the one I'm already using.


    C is already winning, with B close behind, and D just behind that =P


    For the tl;dr people: I'm working on a hack, updates as and when they happen =P
     
    Last edited by a moderator: Jun 9, 2008
  2. redhotsonic

    redhotsonic Also known as RHS Member

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    Really good, I must say. Definate C. Why is Sonic in mid-air in the last two shots?
     
  3. Jimmy

    Jimmy "GIVE HIM BREAD FIST!" Member

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    The Scrap Brain one was just bad timing for takign the screen, because as you can see, the blocks are just dissapearing =P The other one, I dunno, just felt like showing a running sprite & that's the only place at the beginning of LZ 1 that had a long enough distance for his speed to get high enough.


    Anyways, not long now before I can release something. Just a few sprites left to put in. It'll only have sonic's sprites, palletes, some other art and boss arena layouts different in the first release, but there's not much else I can do at the moment without some more practice at it XD
     
  4. Kain

    Kain Well-Known Member Member

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    C is by far the best. How much of the art did you do yourself and how much did you just download?
     
  5. Jimmy

    Jimmy "GIVE HIM BREAD FIST!" Member

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    The hud, the life icon, end of level sign, some of the sprites for sonic, the monitors, and most of the monitor images I did myself.
     
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