After nearly three years, it's about time we showed off some of our progress. A lot of it is engine-related and thus invisible, but regardless,...
[ATTACH] Ported this to a Sonic 2 hack of mine. I might release a video of it in action in the near future. EDIT: here's a vid of it in action...
What are you trying to say? To me, your post isn't making any sense. If you don't have anything meaningful to say, then don't post it in the first...
We won so much this year - thank you for your votes. Here are all the trophies I earned. [SPOILER] Because everyone loved the first one, I'm...
I don't think my tutorial, that was quoted posted, works. I got it to partially work at one point but haven't got it sorted and I don't think I...
DeltaWooloo and SuperEgg presents: [ATTACH] Do you like fish sticks? Do you like putting fish sticks in your mouth? Well, keep biting on those...
I am flattered by you crediting me twice; though I'll say it again, this hack isn't really special. I commend you for the sprite and music changes...
You spelt my username wrong; it's DeltaWooloo. Ok, so I just played that hack and I didn't find it anything special. I commend you for making...
You may as well not use the centiseconds for the HUD as it isn't really useful in any way (besides speedrunning), but I'm glad you're still making...
You haven't loaded the object probably under Sonic's object. From what I can see, the move works as the hitbox is large. Also the third screenshot...
I will make one at some point for a hack I'm about to release (possibly by next week or two) that has all the shields in so you can take a look...
Out-of-range errors indicate that it's trying to reach a specific piece of a subroutine but is failing to do so due to the code you implement...
Alright, alright, relax. :p Don't worry, this wasn't intentional. I must've overlooked it when cross-posting my guide from SonicRetro. Check if...
Edit: updated the link. Most likely gonna fine-tune the guide though using what OrionNavattan provided me. For now, you newbies can use this at...
You don't need to use another disassembly in order to implement this behaviour. Heck, I didn't even look at S2B4's disassembly to implement said...
It would've been helpful if you just do a Google search on "sonic 1 disassembly" and saw a GitHub repo or a link redirecting you to a list of...
I ported Hyper Sonic from Sonic 3 & Knuckles backported to Sonic 1. It was hard to set up but I managed to get it working and I'm proud of how it...
I updated the first mini-tutorial guide thanks to djohe. just remove the subq.b command. Including this is necessary as it can cancel the speed...
[ATTACH][ATTACH] That's not all, folks. We'll see you next year.
Cross-post from the SHC 2022 entry page: [ATTACH] Neo Team Kyukyoku presents... Sonic the Hedgehog: Isle of Magnetic Artifacts! Sonic the...
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