Yes, indeed. I would like to credit Vladikcomper's Sonic 1 Hacking Studio and Hivebrain's 2005 Disassembly. Also for versions 0.x I would like to...
I made some mods to my Sonic 1 hack and now Sonic can jumpdash and spindash. Sonic Reinvented has now officially been bumped up to version 1.0....
Honestly, I think the SSRG should have its own Wiki, like SonicRetro. Then there would actually be more desire for members to come here, like they...
Hey HCKTROX, did you find anything out? Thanks for the help ;)
Where can I find this code?
Also, I would like to know how I can make sonic lose only a few rings at a time, or add a centisecond timer. Thanks.
Someone should make a Pac-man based hack of Sonic 1. Pac-man can collect pellets (rings) and eat ghosts (robots/badniks) and power-up monitors...
I would like to know how to make Sonic spin-dash if I am using the SVN HiveBrain Disassembly by porting the move from Sonic 2. Can someone show me...
Point taken. Would any of you be willing to help?
Actually, no. I did however increase Sonic's maximum speed so he can run faster. I can be unpredictable and sometimes hard to get, but you'll get...
Sonic has just recovered, he's at a lamppost, with all his rings he had when he touched it [IMG]
I have a basic ASM hack of Sonic 1, if anyone want's to look at it.
Also SOTI, could you enter this in the 2011 contest for me?
Way ahead of you pal. [IMG]
While this hack was made in nothing more than basic ASM, it shows proof of concept. One notable feature is that lampposts save rings as well as...
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